6B — Thursday, January 16, 2020 b-side The Michigan Daily — michigandaily.com B-SIDE: DIGITAL CULTURE NOTEBOOK The terribly crazy year that was 2019 has come to a close, and though most are glad to have it in the past and see what the new decade brings, it would be a shame to not muse on the strange and wonderful year it was for gaming. From the revival of classic franchises to the success of numerous indie darlings, as the year comes to a close, let’s take a look at the best gaming experiences it had to offer. Here are The Daily’s picks for the best video games of 2019. 1. “Fire Emblem: Three Houses” There are a million things I could say about “Fire Emblem: Three Houses” — how it perfects the standard gameplay of the series to make it more accessible for new players without sacrificing difficulty and depth, how you can play the game four different times and experience four distinct story pathways all totaling up to hundreds of hours of content, how the game got me to buy DLC just so I could pet cats — but I think the best testimonial I can offer is how it has firmly embedded itself into my mind. Ever since I first booted up the title screen, I haven’t been able to stop thinking about “Fire Emblem: Three Houses.” The quick and dirty summary of “Three Houses” is that you play as a mercenary- turned-professor at a medieval military academy, smack dab in the middle of a continent on the brink of war. Over the course of many years, you follow the professor and their students (from one of the titular three houses you choose to teach, each representing a certain slice of aforementioned continent), and how you and these students grow, change and challenge each other. Even though you can kind of facetiously boil it down to “be gay do war crimes,” the classic video game suspension of belief kicks in and allows you to fall for the most loveable group of idiot students you’ll want to both strangle and hug as you remind them that everything is going to be alright. Though the gameplay and quality of life improvements to the franchise are top notch, the character design does the real leg work here, imbuing these kids with some of the most intimate and relatable stories, despite the overarching narrative ultimately being a tale of knights and kings and war. “Three Houses” is a phenomenal game, and one made made all the more special because of the life it has taken on outside of my Nintendo Switch cartridge. I can’t go five seconds scrolling through my Twitter feed without seeing some fanart of characters pulling pranks on the professor, crushing on each other or having a wholesome holiday celebration. I would die for Marianne, and I want the chibi charm I have of her on my backpack to make that fact known to the world. I had only played half a previous “Fire Emblem” game before picking up “Three Houses,” and if you went back to the summer and told me I would be so in love with this game to the point of drawing my own fanart of my favorite characters, or hypothesizing with my girlfriend and roommate about how the students of the Blue Lions house would squabble and gossip with one another on a class road trip, I don’t think I would’ve believed you. With fulfilling tactical gameplay, a painfully real story and an incredible cast of characters, “Fire Emblem: Three Houses” is my game of the year and it should be yours too. The fact the fanbase has stayed strong with a steady pipeline of memes and art months after the game’s release really tells you all you need to know. — Cassandra Mansuetti, Daily Digital Culture Editor 2. “Sekiro: Shadow Die Twice” Controversial? Yes. A new beginning? Yes. Mentally strenuous and engaging? Yes. A game for everyone? No. “Sekiro: Shadows Die Twice” is a masterpiece of gaming because it does not compromise. After concluding their critically acclaimed series “Dark Souls,” developers FromSoftware had a vision and stuck to it. That vision is “Sekiro”: the 15th century Japanese- themed stealth action adventure that left gamers either glued to their screens or screaming at it. “Sekiro” is hard. Very, very hard. But it’s exactly this struggle that allows the player to appreciate the craft and sophistication that went into this game. “Sekiro” does not accommodate for its audience, the audience must accommodate to it. To endure it is to admire it. “Sekiro: Shadows Die Twice” is committed to an artistic message. It is that commitment that makes it the best game of 2019. — Eli Lustig, Daily Arts Writer 3. “A Short Hike” While we all love video games because they let us inhabit and explore worlds where our wildest dreams become possible, where we can slay dragons or quest after legendary lost treasures, sometimes all we need is a good game that shows us the beauty in the ordinary, letting us take it in at our own pace. “A Short Hike” is exactly what the title says it is, and I love it for that. You’re a bird named Claire on vacation with your family, and you want to climb to the top of the mountain to get some decent cell service. Aside from some small bits of narrative, there’s no greater story than that. Though the game has a clear objective, it doesn’t really care how or when you decide to do it. You can walk up the mountain by taking one of many trails or by forging your own path. You can go swimming or play volleyball or help a character find their missing headband. You can sit by the campfire and take your hands off the keyboard for a minute. The pixel art is a joy to marvel at, and it exudes the same charm as one of Nintendo’s finest outings: it’s what I imagine the villagers in “Animal Crossing” do when you’re not around. “A Short Hike” is like your favorite dessert — it may only be a small treat that you can finish in a minute, but it’s made better if you take it slow, savoring every bite. It’s the special chocolate cake you always asked for on your birthday, a flavor you could never forget. “A Short Hike” leaves your heart full as much as that cake did your belly. — Cassandra Mansuetti, Daily Digital Culture Editor 4. “Baba Is You” It’s perhaps an objective truth that no one will ever be able to make a more perfect puzzle game than “Tetris.” Universally simple and endlessly replayable, even your computer-illiterate grandma could pick up a Game Boy and know exactly what “Tetris” is about and how to play it as soon as the first block drops from the top of the screen. I could write a whole article about this (I actually won’t and would rather you watch Matthewmatosis, one of the best video game channels on YouTube, concisely sum up said hypothetical article in six minutes) but that’s not my point. It wouldn’t be controversial to say the best puzzle games in recent years, like “Portal 2” or “The Witness,” still exist in the shadow of “Tetris” Peak, gracefully attempting but ultimately failing to summit it. Instead of launching yet another futile expedition, “Baba is You” just moved the whole damn mountain. “Baba is You” starts as simple as “Tetris,” quite literally telling you everything you need to know: “Baba is You,” “Flag is Win,” “Rock is Push,” “Wall is Stop.” Simple enough, right? Well yes, until you realize that these simple three-word facts are only facts if the player wants them to be. Each word is morphed into a block that can be moved around however you see fit. Want to push the flag instead of walking through it? “Flag is Push.” Want to be a wall and just vibe around? “Wall is You.” So on and so forth, as you clear more and more levels and the game throws keys and lava and crabs into the mix. It’s one of the smartest core video game mechanics in recent years, and “Baba is You” succeeds because the puzzle is not just finding a way to get to the end of the level, it’s pushing and pulling and morphing the rules of the level so the end gets to you. The game isn’t any pushover, but prevents itself from being frustratingly hard thanks to a handy Ctrl+Z-like feature and its inherent silliness. Still, “Baba” never fails to make me feel like a MD-PhD in puzzles through the tiny victory of completing a level. Sure, I could look up the optimal solution to each level that takes the least amount of moves possible, but where’s the fun in that? The best part of “Baba is You” is that there’s never just one solution to any given level. You don’t find the right way to do it, you find your way. And even if your way is hilariously stupid, no one can deny it got you over the finish line. — Cassandra Mansuetti, Daily Digital Culture Editor FROM SOFTWARE ‘Fire Emblem’ and other video game highlights of 2019 The most notable events around Ann Arbor in 2019 “War Requiem” Few pieces of music carry the magnitude of meaning that can be ascribed to Benjamin Britten’s “War Requiem.” The work combines traditional requiem texts with poetry by Wilfred Owens about World War I. It calls for three separate performing groups: a full orchestra with choir and soprano soloist, a chamber orchestra with baritone and tenor soloists and a children’s choir accompanied by organ. This past February, the UMS Choral Union, Ann Arbor Youth Chorale and Ann Arbor Symphony Orchestra decided to take on this work under the baton of conductor Scott Hanoian. The performance lasted about 90 minutes. It spanned all sorts of textures and styles, from traditional- sounding Roman Catholic choral singing to dissonant, 20th-century orchestral pandemonium — it was impossible to escape the brutal irony of war as justified by traditional secular and religious institutions. At the end of the work, the melodic interval of a tritone — the most dissonant interval, known by Church composers at one point as “the Devil in music” — becomes a consonant form of closure. Over the course of the piece, Britten slowly inverts the fundamental laws of functional Western harmony. What was once consonant is now dissonant, what was once dissonant is now consonant. The “War Requiem” was by far my most intense audience experience of the past year. I’ve never left a performance with more thoughts running through my head. It took days before I wanted to listen to music again — before I was ready to interrupt the perpetual experience that is the “War Requiem.” — Sammy Sussman, Daily Arts Writer Rachmaninoff at Hill Auditorim In late February 2019, the Ann Arbor Symphony Orchestra and pianists from the Doctor of Musical Arts program in the School of Music, Theatre & Dance performed the best and most moving orchestral works over the course of two days of shows. I vividly remember listening to a live arrangement of a Sergei Rachmaninoff piece for the first time. I sat truly entranced in Hill Auditorium as “Finale: Alla breve” echoed off the high ceilings. I left the performance with a new fascination in Rachmaninoff. The performance was a characteristic example of how the arts — particularly the arts at the University can have a lasting effect on the audience. As I imagine the case was for many students in prime midterm season, I was able to escape the stress of consecutive nights spent studying by placing myself in Hill Auditorium. It took only these few hours to be rejuvenated and energized by listening to the masterful work done by the Ann Arbor Symphony Orchestra and the University’s own pianists. This combined recital was the best of 2019, not only as a result of the quality of music being played, but also because of how well it represents the utility of experiencing the arts as a university student. The recital pulled me away from my work for a little while, and released me back with a new perspective and a new song playing in the back of my mind. — Zachary M.S. Waarala, Daily Arts Writer Teac Damsa: “Loch na hEala” There is no bodily noise in ballet. Ballerinas do not talk, clap or whistle. They land each jump softly and gracefully and keep heavy breathing to a minimum. These rules are the epitome of “Swan Lake,” a show that is as much about its tragic storyline of lost love as it is about ballet itself. Irish dance group Teac Damsa’s modern interpretation of the story — performed at the Power Center this past November — pushed these conventions to the wayside. Characters spoke, grunted and screamed, swans clapped and stomped, people shook plastic tarps and threw cinder blocks. In doing so, they stripped “Swan Lake” of its classical identity to present the story’s most organic form: “Loch na hEala,” a gripping story of darkness. During the one-act show, protagonist Jimmy struggles to fight his depression in the aftermath of his father’s death. Using the gun gifted to him by his mother, he attempts to kill himself while standing by the side of a lake’s gloomy waters. As he raises the weapon to his head, a swan named Finola diverts and captivates him. Together, the two characters dance in an ephemeral moment of darkly emotional movement before being aggressively separated by Finola’s rapist, a priest who is also the show’s narrator. I first went and wrote about the show for a class, but by the time Teac Damsa was done with its 90-minute performance I knew its impact would continue to touch me for far longer than the semester, or even the year. While the synopsis might sound disconnected from the original 19th-century ballet, I was most captivated by its similarities. In the original ballet, Odette is also a swan cursed by a male predator. Prince Siegfried is also a man who struggles to find his purpose, and both characters suffer because of their misunderstandings. Teac Damsa’s founder, Michael Keegan-Dolan, reached deep into the original story to find these similarities, producing a modern essence of an old show: darkness, depression and the lasting effects of power abuse. In doing so, he reminded audiences about the timelessness of dance itself. Without a doubt, it was the best performance of 2019. — Zoe Phillips, Senior Arts Editor The Final BLED Fest 2019 saw the last installation of BLED Fest, a small festival showcasing some of the biggest up-and-coming names in punk, indie rock and metal. The festival began over 15 years ago as a small house show, eventually expanding into the all-day festival it is today with multiple shows spanning across the high school campus turned festival grounds. Performances from modern punk legends and local newcomers alike took place in gymnasiums, cafeterias and classrooms. While this festival took place just outside of Ann Arbor and gained considerable national attention, its do-it-yourself roots still shone through as local bands from southeastern Michigan, including Ann Arbor, littered the lineup. Groups like Dogleg, Ness Lake, the Doozers and Complainer all played heavily attended sets. While it does involve a community just slightly larger than Ann Arbor, the final installation of BLED Fest proved to be a significant event that was different from any other summer music festival, not only because it took place inside of a high school, but also because of its unique lineup that featured members of the southeastern Michigan music community. This installment of BLED Fest also proved to be the most diverse, both in terms of genre and artist personnel. While the original BLED Fest featured heavier music performed by mostly white males, the final installation of the festival featured hip- hop, spoken word and singer/songwriter acts with a wide variety of identities, allowing the festival to end on a different, more diverse chapter than it started on. — Ryan Cox, Daily Arts Writer The Polar Vortex The Tuesday night before the Polar Vortex, my housemates and I were in the kitchen making dinner when we were alerted about the cancellation of classes for the next two days. Within a minute, Jacob had made us a Facebook event: ENTER THE VORTEX. The cover photo showed our house in the middle of a storm system map that posited Michigan to be colder than the Arctic for the next 24 hours. We were having a darty. The following day was filled with ski shots, blankets and mulled wine. The crowd was composed of individuals who had actually left their houses that day to come over. This sense of comradery was not bound by the house’s walls. Everyone at the university seems to remember last January’s Polar Vortex fondly. Some stayed in and spent quality time with their roommates. Some painted the scenery. Others trekked across campus to the promise of warm drinks and good company elsewhere. I personally went to see “Your Name” at the Michigan Theater after the party. We all proved creative and robust. At the same time, though, we were shielded from the storm’s ugly side by warm abodes and comfortable clothes. It proved a hardship for many others, and even though it was memorable, let’s hope to leave such callous weather in 2019. — Ben Vassar, Daily Arts Writer 18th Annual Clown Show As someone who is truly terrified of clowns, it feels strange saying this, but my favorite event of 2019 was hands down the 18th Annual Clown Show (also known as the final presentation for the class “Physical Theatre”). The Clown Show acts as the final assessment for a senior BFA acting class in which majors develop a clown persona and perform short improvisations for about an hour. The clowns perform short 15-30 second “noodles” (brief solo improvisations) as well as loosely structured partner scenes. They perform in the heart of finals week — right after classes end and right before the first week of exams — in the Arthur Miller Theater. The house is always packed, the admission is always free and the evening is always bubbling over with laughter. This year, as with every year, the acts were wonderfully unpolished; the audience got the delicious chance to see actors’ minds at work. We got to laugh when they failed and laugh even harder when they found a spark of success (which sometimes took the form of an earnest failure). As a member of SMTD, this event always means a lot to me. Regardless of the finals or the papers, everyone finds a way to make it out for the clown show and share warm laughter together before the cold isolation of exam time. In the stressful period when everyone is asking the students to plan ahead, we get to turn that off and be present for an hour to watch people try to make us happy, if only by accident or for a fleeting moment. I can’t quite explain what exactly makes it so joyful; perhaps it stems from that mischievous sense of schadenfreude inside all of us, or perhaps because it is the beginning of a series of goodbyes to the senior acting class, and the happiest one we’ll probably ever get. Regardless of the reason, the Clown Show — and all of the community, warmth and delightful distraction it brought — slipped over a banana peel and landed at the top of my 2019 list. — Stephanie Guralnick, Daily Arts Writer 2019 Protests I came home for fall break in October to an unusual sight: My parents were nestled in the living room, art supplies strewn haphazardly around them, drawing a large peach on a white board. My mother’s eyes glistened mischievously as she looked up at me. “I’m going to draw Trump on this peach,” she giggled, then proceeded to pick out a brilliant orange from the sea of colored pencils in front of her. Political action and protests have always been an important part of my family’s life, and 2019 was a big year in politics. Protest events littered my facebook feed the whole year: I attended the climate strike in Ann Arbor, the gun control rally in Detroit and the women’s march in Ann Arbor, and that wasn’t enough. These issues are far from mutually exclusive, and I urge everyone to resist confining them to their own isolated spheres. If you care about tackling climate change, chances are you’re in favor of background checks for gun purchasing as well. If you’ve never been, attend a protest or two in 2020, to listen and observe if nothing else. Let 2020 be the year where you give a sh*t. — Trina Pal, Daily Arts Writer B-SIDE: COMMUNITY CULTURE NOTEBOOK Read more online at michigandaily.com Read more online at michigandaily.com