261 The Michigan Daily - Orientation Edition 2007 Web of Mediocrity 4 Spidey's web stretches too far third time around By PAUL TASSI DailyFilm Editor May 7, 2007 - It's an interesting direction to take, making "Spider-man 3" a romantic musical comedy. Not even close to the previous two blockbusters in the series * that inspired the cur- rent flood of superhero Spiderman 3 films, "Spider-man 3" is AttheShowcase the biggest disappoint- and Qualityl6 ment since "Star Wars: Columbia Pictures - Episode I - The Phantom Menace." Actually, this film might even be worse. It's sad to watch "Spider-man 3" unfold. All the ingredients are there for a great movie. Determined to marry his longtime love, Peter Parker must battle his way through his Uncle's true killer, his former best friend and finally himself when he's consumed by a dark alien force that seems to alter his very essence. But Spider-man's black suit transfor- mation is handled especially poorly, and you're left wondering why $300 million couldn't buy a decent writer. Instead of a dark, psychological and criminal journey, Parker's newfound evil side is little more than a transformation into a hipster kid, complete with bangs over his eyes and what appear to be traces of eyeliner. Instead of committing felonies, the worst thing Parker does is goofily strut down the street and perform pelvic thrusts at ran- dom women. This all climaxes in an abso- lutely ridiculous jazz-club dance sequence that will have you checking your ticket to see if you're in the right theater. There's a certain amount of acceptable camp that should be allowed in comic book movies. But while the first two "Spider- man" films had it in moderation, this time the movie overdoses on cheese to the point of killing any remnants of the solemn mood this chapter should have had. All this said, the film is not a total waste. There are solid performances from all three villains: Thomas Hayden Church ("Sideways") as Flint Marko (Sandman), James Franco ("Spider-man 2") as Harry Osborne (New Goblin) and even Topher Grace (TV's "That '70s Show") as Eddie Brock (Venom). Brock may be a significant departure from the comic, but he does make a nice doppelganger to Peter Parker. Needless to say, the black, nefariously smiling symbi- ote looks fantastic when he finally appears - about two hours into the movie. Church's Sandman is mostly unnecessary, but at least entertaining. And Franco's Hobgob- lin executes some pretty sick moves on his revamped glider, now a hovering snow- board with rockets and flamethrowers. Unfortunately, it's the two leads that bring the film down for the most part. It's just not believable when Mary Jane has a constant attitude of, "I know you're Spi- der-man, but I want to talk about my day!" and Peter Parker, about to propose no less, doesn't understand the repercussions of kissing another girl right in front of M.J. Kirsten Dunst's role as Mary Jane (which involves singing two songs) is wasted completely in the film. And while Tobey a The gaming system that started it all By MARK SCHULTZ Daily Arts Writer Feb. 1, 2007 - Christmas Day 1994 was the worst day of my life. As I sat with my head in my hands weeping and cursing, it seemed that my 7- year-old life couldn't get any worse. That Christmas I had only asked for just one thing: A Super Nintendo. As you probably guessed, my beloved SNES didn't arrive. All I know is the day I first popped that "Super Mario World" cartridge in, I knew I was experiencing something special. "Super Mario World," "Legend of Zelda: A Link to the Past," "Ken Griffey, Jr. Baseball" ... I can recall these titles at a moment's notice. Not in the history of mankind had so much entertainment and fun been contained in a cartridge only four inches wide. The beauty of Super Nintendo was that even the mediocre games were enjoyable. A game as obscure as "James Bond, Jr." still had enter- tainment value. The vast SNES library derived a game from every vein of'90s pop culture. There were games based on movies ("Jurassic Park" and "Wayne's World") and games based on TV shows ("Bart Simpson's Nightmare" and "Ani- maniacs"). There was something for everyone. Super Nintendo's sports games were - and still are - the best around. They represented a pleas- ing middle-ground between the earliest "Baseball" and "Golf" Nin- tendo games - which were generic in gameplay as well as title - and the uncomfortably realistic "Mad- den" games of today. "NBA Jam" might have had no basis in reality, but who didn't want to jump with Scottie Pippen 20 feet in the air and dunk a flaming basketball? Back in the heyday of Super Nin- tendo, there weren't lines of people camping out to buy games, and there were no kids fighting each other over the last copy of "Super Star Wars." That's because Super Nintendo didn't take itself too seri- ously, and its quality was so good it sold itself. My Super Nintendo is now 11 years old, covered with dirt and stains, and every year my aging cop- ies of "Mario All Stars" and "Super Mario World" are a little less likely to work. So, I implore you, get your old Super Nintendo out of the base- ment - or, if you don't have one, browse eBay - and rediscover the magic of the first great video game- system. 4 0