10 - The Michigan Daily - Monday, May17, 2004 ARTS- Must ... buy ... Dave Matthews CD! New 'Resident' plays too stiff By Adam Rottenberg Daily Arts Writer The long and storied history of the "Resident Evil" franchise has R recently been Resident marred by unin- Evil: spiring sequels, Outbreak remakes, prequels PS2 and wretched spin- Capcom offs. While the Gamecube remake and prequel offered gorgeous new visuals, both games pro- vided little innovation to the tried and true fornula of the series. As Capcom refined 3-D action with "Devil May Cry," "Resident Evil" retained its rudi- mentary controls, limiting gameplay to a slow and methodical pace. Now the series steps boldly onto the Internet. The concept seems innocuous enough: take the puzzle-solving, zom- bie-shooting game online. "Outbreak" features both cooperative and competi- tive modes, portraying gamers as peo- ple working together to fight the undead or as zombies once the player succumbs to death. The latter aspect breathes new life into "Outbreak," though it's frustrating to move the plodding zombies. There are multiple types of characters to choose from, each with different attributes. The scenarios in "Outbreak" are ini- tially interesting; however, the story- lines lack the depth and complexity of its offline brethren. Considering that horror often functions most effectively because of tension in the plot, the sce- narios hinder the chilling atmosphere. Overall, though, the environments and enemies do produce the creepy ambiance expected from the series. Gameplay is both the biggest flaw and greatest attribute of "Outbreak." The teamwork aspect and playing as a zombie brings a freshness to the other- wise stale and stagnant game. Players are still inhibited from full 3-D move- ment, an inexcusable offense at this point in the series. While the clunky controls sometimes heighten the sense of fear, more often than not they prove maddeningly difficult in close quarters combat. "Outbreak's" graphics are slightly better than the Dreamcast's "Code Veronica" but fall far short of the Gamecube installments. Character models are not nearly as refined as in those games, featuring jagged edges and lack of detail. Because there are so many to choose from, these playable characters suffer from a lack of real identity. The environments, as always, are strikingly rendered but lack much interaction. It's time to revamp the "Resident Evil" franchise. The core of the game is essentially the same as the PSI orig- inal. While the online components offer enough to lure in diehard fans of the series, there isn't enough to convert new players here. The upcoming Gamecube "Resident Evil 4" must rejuvenate this franchise or else it will simply fade into mediocrity like Cap- com's own "Megaman." SCOREKEEPER SPORTSGRILL & PU 310 Maynard ~ A Next to the Maynard Parking Structure 734.995.0100 21+ with I ONI VIS (FL N ston fl~y i HALF-POUND ANGUS URGER & ALE NIGHI ONLY $4.75 Il day ties 9-11 I