A Tmc The ichian Dilv--M na uy 9 09-1 AXRT 1 I TI IVhIsan flKIIlaiiey- IVIVIUle , JlyS, 0 ')LVVG -11 'Nintendo's 'Eternal Darkness' brings insanity to Gamecube By Matt Grandstaff Daily Arts Writer With .Capcom's re-release of their classic horror game, "Resi- dent Evil," many felt that Nintendo finally could be justified as a sys- tem for mature gamers. But as most gamers found out early on, the ghoulishly enhanced "Resident Evil" was a stale, been there, done that gaming experience. Fear not GameCube owners (or for that matter, fear on), as Nintendo's first attempt at survival-horror, "Eter- nal Darkness," will drive you up ' the wall. "Darkness" is a unique story that takes olace over many cen- turies. The game begins with a col- Unlike "Evil," garners will not lege student named Alexandra have to make two taps forward to learning that her grandfather in get two steps back. Instead, "Dark- Rhode Island has been ness" inherits control mysteriously killed. ,from Nintendo's G- As the last heir of her rated games, such as family, Alexandra **** "Super Mario 64," rushes to his estate to which means excel- discover an empty ETERNAL lent free-roaming mansion full of mys- DARKNESS: control. tery. Fortunately, com- SANITY'S "Darkness" also parisons to "Resident REQUIEM features a lock-on Evil" come to a dead combat system that stop from here on. As Nintendo takes from the Nin- Alexandra, gainers For Gamecube tendo 64 adaptations must uncover clues in of "The Legend of the mansion to find Zelda." Unique to chapter pages to a mysterious book "Eternal Darkness," however, is called "The Tome of Eternal Dark- that the targeting system allows ness." When one gainers to hit different parts of finds a chapter, their foes. Using a combination of narration intro- the analog stick, A button and duces gainers to right trigger button, gainers can a new level, each point and amputate the body part set in a unique of their choice. location such as Finally, both the visual and Cambodia, Rome sound effects of "Eternal Dark- and um, Rhode ness" take the title from a good Island. adventure game to a full-fledged In each chap- Nintendo masterpiece. With near ter, garners will perfect graphics and Dolby Pro take control of a Logic II sound, garners will be unique character proud to show off their GameCube in the game. to Xbox and PS2 owners. While Each with their these effects look good at first, own link to "The "Darkness" shines brightest when Tome of Eternal your character's insanity meter Darkness," every increases. Walls bleed, screams. character has come from nowhere and suddenly unique abilities you might think your GameCube and shortcom- isn't working. But actually, for the ings. While each first time, your GameCube is character has dif- working really good ... so good ferent attributes it's scary. (fast or slow, fighter or magi- cian), they are easy to use as a result of the bril- liant gameplay. 4 Amelie (Audrey Tautou) wants man-love from Nino (Mathieu Kassovitz). 'Amelie' is delightfu By Jeff Dickerson Daily Arts Fditor "5 ACADEMY AWARD NOMI- NATIONS!" headlines the cover of the recently released "Amelie" DVD. Below the domineering bold yellow text is the title of the film, which seems rather inconsequential, com- pared to its coveted Oscar nomina- tions. Apparently Miramax feels the best way to market their film is not via the talented director or his stars. But as the old saying goes, "You can't judge a DVD by its cover." If you can get past the obnoxious packaging and the picture of Audrey Tautou that makes her look like a dying E.T., you'll find the most P*ROBL Any tin FuIly conw 00ma I charming and whimsical movie from 2001. Jean-Pierre Jeunet's ("Alien Resurrection") mesmerizing "Amelie" is a stylish visual assault laden with the charisma and wit that is so absent in today's romantic comedies. Amelie Poulain (Audrey Tautou) is an adorable do-gooder who seems con- tent helping others find love, while she remains alone with her overactive imagination. Her surreal adventures in Montmartre, France are highlighted by Jeunet's inventive direction and use of exaggerated colors that make the graffiti ridden town look like it was taken out of a children's storybook. "Amelie" avoids what most directors would turn into just another sappy See AMELIE, Page 12 $15 Now Open... ( .ee, r' Experience the fun side of tea * Thai Tea * Bubble Tea Open Late " Calpico Coolers 12 p.m. - 2 a.m. " Coffee 734-222-9013 " Create your own Mix of Teas! Earn up to $15 per session in negotiation experiments being held in the business school throughout May, June and July. Experimental sessions last under an hour. You will be eligible to participate in more than one experiment and possibly more than one session in the same experiment. Days: All seven days of the week Times: 5:30 and 7:00 PM. To be included in the pool of possible subjects, register at: http://ddm.bus.umich.edu/summer02 To participate, you must be over the age of 18.