I hen 13-year-old Evan Fow ler logged onto the comput- er in the seventh floor playroom of the C.S. Mott Children's Hospital last fuesday, he was expecting to video conference with another child from any one of over thirty children's hospitals already connected to a computer network for hospitalized kids called Starbright World. But Evan, an experi- enced Starbright user who has alrcady talked with other hospital patients from California, Texas and Arizona, would end up stay- ing a little closer to home this time. Although 20 users were logged onto the system when Evan arrived, it took a few minutes to find another person to talk with, as only one-on-one video conferencing is available and many of the users were already talking with someone else. While waiting to make a connection, a small digital v ideo camera from Intel, located on top of the computer, was showing the scene in the room at Mot's. After finally making a connection, the wait was definitely worthwhile. In aY window, filling about one-fourth of the computer screen, arrived a real-time video feed'of a girl who was wearing a me :hone and a pair of headphones identical to, the ones Evan was using. As with all first meetings, the first questions were naturally "What's your name'? How old are you? What hospital are you in? Only this time, instead of answering the final question with another hospital on the network,sch as Mt. Sinai Medical Center in New York City or the Children's Hospital of Pittsburgh, the girl said, "Mott Children's Hospital in Ann Arbor." Unknown to Evan on the seventh floor, the hospital's Starbright computer on the fifth floor was being used as well. .deo conferences such as these happen many times a day on the private, password-protected computer network known as Starbright World. Originally developed by the Starbright Foundation in 1995, and primarily sponsored by the Intel and Sprint Corporations, the goal of the system is to help seriously ill, hospitalized children cope with their illness through communication and learning. A Virtual World Of Their Own While Child Life Specialist Lisa Engbrecht believes the video conferencing feature of Starbright World is "the big hit with the kids," it is only a small section of what Starbright has to offer. After logging in to the welcoming voice of Melissa Joan Hart, star of the ABC television sit-com "Sabrina, the Teenage Witch," users have a choice of five main areas through which to explore, ranging from preselected Websites to games to searchin for on-line friends Explore In the largest section of the net work, kids have a chance to learn mor about procedures they s ill encounter at the hospital and to search through 300 pre' lected vsbsit s, sshich are available on top- ics about anything kids might enjoy, from Beanie Rabies to sports to illnsssesae. H all outside links to non- pprst ed sites ar' s v- ered and Ingbrecht said that sometimes ti kids get ftcirted vhen the Website wil suggest another site, but the kids can't link to it. Additionaly. the Explore section includes the Starbrigbtht Health Care Explorer Series which serves to educate kids on medical top- ics by helping them to "learn more self-man- agement and take better care of themselves" i ngbrecht said. One such section, aimed at patients from 4-years-old on up, utilizes a car- toon format and interactive questions to help children understand how an IV works. "Kids have misconceptions about what an IV does." Engbrecht said. Above: 6-year-old Brian1 "When they find out the needle is not World computer networt left in, they realize that 'I can go back to Left: Child Life specialis playing, and suddenly life is good again." Connect: Located inside the Connect area is the popular video conferencing feature, through which kids can participate in a real time one on one chat. Kids enjoy this area because you "don't know what's going to happen," said Karen Foulke, a Child Life develop- ment officer. She told about one story in which a teenage boy was asked by a 4-year-old girl to sing her a song. For those who are uncomfortable with the video area, a text-only chat room is available. Engbrecht said Starbright brings in famous people to chat every once in awhile, such as Rosie O'Donnell and Robin Williams. But during the time Evan was connected, video con- ferencing was the communication means of choice, with 20 people in the video area and no one in the chat rooms. A third area of the Connect section is the Medical Bulletin Board, a place where kids can leave their answers to questions covering a wide range of topics. Many of the answers were upbeat and humor- ous, because "they want to take care of the business at hand, and get on with being a kid," Engbrecht said. Giving hospitalized children the chance to interact with others going through the same things allows them to know they are not alone, Engbrecht said. "We can't truly understand what the kids are going through," she said. But Starbright provides a place where kids can go to "find some support." Activities: Here, kids are able to play a number of video games, such as Jurassic Park and sports games, and to also complete arts and crafts projects. One of the more popular sections is called 'The Wall,' a place where users can draw digital pictures about different topics. When completed, the drawing can be submitted to Starbright for monthly contests. Find a Friend: This portion of the system allows kids to search for others who share similar interests and to see if any of their friends are on-line at the same time. When the kids log on for the first time, they create their own unique user name and password and are asked to fill out a personal profile including why they are in the hospital and some of their favorite things. For those parents who are concerned about their chil- dren communicating with strangers over the internet, Starbright is a protected system and nobody outside of the preselected children's hospitals can gaii access. Additionally, the system offers some anonymity because there are no identifying factors other than the chosen user name and which hospital the user is at, Engbrecht said. Starbright Zone: The final section allows kids to H thaon communicate with the creators of the network. The cur- etr. rent version of Starbright World is based on the input of MICHELLE SWELNSDaIy Wang concentrates on the game he is playing within the Starbright k, located at C.S. Mott Children's Hospital. t Lisa Engbrecht helps 8-year-old T.J. Ferris use Starbright World. children, who can send Starbright a letter or change their user pro file in this area. Engbrecht said this is the least used of the areas, bui she often encourages users to send Starbright their comments about things they liked or would like to see added, such as new Websites. Starbright's Benefits Starbright World was launched on Nov. 8, 1995 at Mt. Sinai, witt the help of Starbright Chairs Steven Spielberg and Gen. Normar Schwarzkopf. Originally consisting of seven hospitals, the systeir now encompasses more than 30 hospitals and the plan is to ev,' ally include more than 100. The system at Mott includes five computer stations, with the pos- sibility of obtaining up to three more. A national donor fror Starbright covered the first two years of operation, and the hospita is currently looking for a donor after that. Foulke said Starbright wit also provide new computers to Mott if, after two years, the hospita finds its current technology is outdated, Foulke said. Initially, some people, such as Activity Therapist Anne Mende were hesitant about Starbright when Mott first received the nen computers. "It was taking up all my counter space,' she said. But she said she was converted to the new system when oneW who didn't want to participate in any activities, got on Starbright an( began to feel better after talking with another kid in the same situation "He was actually giving hope to this other boy," she said. "I had new admiration for Starbright after that. Now I see what it can do." The Starbright World network is organized into five distinct sections: Explore: More than 300 approved Websites can be explored by users, including such topics as entertainment, sports, and health care. ® Connect: Children can communicate with fellow patients at different hospitals through chat rooms, video conferencing and instant messaging. ® Activities: Single and multiple-player options allow kids to play games and participate in arts and crafts activities. Find a Friend: Sick children can search for other STARBRIGHT World users who have similar medical conditions or interests. Starbright Zone: Users can e-mail their thoughts and sugges- tions on how to improve the network. STARBR The video conferencing feature of Starbright World allows kids in mor children's hospitals across the nation to communicate with each oth