8-The Michigan Daily Summer Weely - WednesdayAugust 4,1993 Art is the lie that enables us to realize the truth.' - Pablo Picasso ARTS S'imply Smashing 'Siamese Dream' brims over with hope A By SCOTT STERLING Two fresh-faced little angels, all dressed in white with delicate wings upon their narrow shoulders, grace the cover of "Siamese Dream." Onelooks you in the eye, radiating with laughter and innocence. The other is seeing what lies ahead, wide-eyed and hope- fuL. WhenGreatPumpkinBilly Corgan wails"Letmeout'attheendof"Cherub Rock,"hisscathingdiatribeagainstthe corporate mainstream industry that "alternative" rock pretends not to be, the plea is simply moot. With the re- lease of "Siamese Dream," the long- awaitedfollow-up to their frankly bril- liantdebut"gish,"theSmashingPump- kins(whichisbasicallyCorgan'sbrain- child) have transcended any and all trine categorizations. Combining ele- ments of heavy metal muscle, blissful atmospherics, '70s prog-rock and one hell of a vision, the Pumpkins may havereleasedthequintessentialAmeri- can guitar album of our time. Like the little girls on the cover, "Siamese Dream" is an optimistic new start. With somanyrockbandscannibal- izing each otherrehashinglast week's soup of the day (i.e. the Stone Temple Pilots' blatant and depressingly suc- cessful racket of being every popular Seattle band at once), the Smashing Pumpkins look to influences that pre- date the Lollapalooza festivals and create something fresh, vital and new. Musically, this disc is a bona fide tour de force. Corgan and hot-shot knob-twiddler Butch Vig (L7, Nir- vana) have assembled asonic master- piece.Guitarsof allshapes,colors and sizes gloriously scream, squiggle and squeal,effortlesslypullingkillerhooks and catchy melodies out of the cocophony.FlourishesofHendrix,My Bloody Valentine and Led Zeppelin ooze out of the dense wall of guitar noisethatpermeatesnearly every inch of "Siamese Dream." Cerebralstomperslike"Quiet"will have neurons firing like there's no tomorrow, while fiery numbers like "Geek U.S.A." fuck with your mind righteously,reducing amonstrousSab- bath groove down to a whisperbefore detonating the song intonextyear with a solo that would do Vernon Reid proud. And there's more: gorgeous string arrangements that sound like early Bowieriding the spaceship from ELO's "Out Of The Blue" (on "Spaceboy"), sly references to the Beatles' bombastic ending of "A Day Smashing Pumpkins' new album, "Siamese Dream," is nothing less than a sonic masterpiece. _i In The Life" (on "Rocket") - these kids ain't no joke. If Billy Corgan really did have a nervousbreakdownmaking this record, the lyrics on "Siamese Dream" cer- tainly make no bones about it. Corgan lays himself completely bare here, searching for some slim sliver of hope in the murky melancholia. He giddily bursts out with lines like "Today is the greatest day I've ever known" on "To- day," while in the same song sighfully resigning "I wanted more than life could ever grant me." Such disarm- ingly honest declarations give "Siamese Dream" such a sense of ur- gency, it's like reading someone's di- ary set to a noise-laden lullaby. It's impossible to really do this record justice in a mere review. "Siamese Dream" is so full of subtle- ties and nuances, cathartic wailings and gentle musings that it truly has to be experienced to be believed. If "Siamese Dream" doesn't make the Smashing Pumpkins bigger than Nir- vana, there's simply no justice. The one allothers will be measured by in 1993 and beyond. SMASHING PUMPKINS plays the Pontiac PhoenixAmpitheatre with BIG CHIE, CATHERINE and FROGS this Saturday. Doors at 5:30 p.m. Tickets are $10. Call 335-4850 for more information. A' BOOKS Game Over David Sheff Random House By OLIVER CIANCOLA David Sheff's "Game Over" ("GO") details the rise of one of the world's most successful companies- Nintendo. Nintendobegan as amaker of play- ing cards in late 19th-century Japan. After World War B, Nintendo moved into toys, particularly electronic toys. Donkey Kong, released in 1981, was Nintendo's first big success in the video game industry in Japan and, later, in the United States. Since then, Nintendo has fought tooth-and-nail to achieveitsnear-monopoly ofthehome video game market. Sheff offers a behind-the-scenes look at the corpo- rate maneuvering thatmade Nintendo the billion-dollar company itis today. If Nintendo or the business world does not interest you, "GOmaybore you.Althoughthe book'ssubtitleclaims that Sheff shows "How Nintendo Zapped an American Industry, Cap- tured YourDollars,and Enslaved Your Children," he does not deliver. The "child slavery" issue is an ex- ample. At the end of Chapter 9 Sheff concludes, "People who complain that Nintendo-obsessesedchildrenaremiss- ingoutonsocialskillsdon'tunderstand theNintendocult.The exclusive clubis asocialnetwork formillionsofkids. To . getin,youdon'tneed tobe astar athlete or the coolest or most peculiar kid in class. Allyouneeded[sic]isaNintendo system, or access to one (at a friend's, a clubhouse, or at school)." Sheffhasarosy view ofNintendo's social benefits. Every kid knows that to get in the exclusive Nintendo club, you cannot merely have "access" to a Nintendo, you actually have to own one. This is why children nag their parentstobuy themtheirownNintendo, as Sheff himself describes. Whilekids do talk to one another about Nintendo, they do so only with other Nintendo owners. These friendships are often based solely on Nintendo ownership. The Nintendo "cult" encourages chil- drento pick friends basedon what they own. This is hardly something we should applaud, as Sheff does. Sheff is equally uncritical of Nintendo's alleged racism. In 1990, employees of Nintendo of America charged NOA with racial discrimina- tion. NOA officials denied the charges saying that the company "employed 110 ethnic minorities, anumber repre- senting 14.3 percent of the permanent work force. (The percentage included all minorities, including Japanese)" [emphasis added]. Sheff is content to accept NOA's denials.Hedoesnotcitewhatpositions these employees held or how many of them were Japanese, even though he could have learned these things when he interviewed NOA's top managers orwhenhe visitedNOA'sSeattlehead- quarters. Sheff simply does not push Nintendo hard enough. Sheff's uncritical stance makes "GO" a dull read. Unless you really like Nintendo or big business, "GO" may not hold your interest. I I Cask Conditioned Real Ale Newcastle Brown Ale Young's Special Bitter Great Lakes Porter McEwan's Export Whitbread Ale Woodpecker Ale Fullers ESB Heineken Bass Ale Great Burgers English Cheeses BBQ Ribs, Hearty Salads 338 S. 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