6 - Tuesday, October 21, 2014 The Michigan Daily - michigandaily.com 6 - Tuesday, October 21, 2014 The Michigan Daily - michigandailycom The timelessness of theater I, few nights ago, to break up an evening spent studying for midterms, I queued the next episode of one of my favorite shows to binge watch on Netflix, "Mad Men." About half- r way through the fifth sea- son, there's a scene that KATHLEEN takes place DAVIS with no significant purpose, not much character development and lasts only about a minute, yet it left me thinking fordthe remainder of the episode. The heavy drinking, heavy smoking Don Draper goes to a play in New York City with his sec- ond wife Megan: The camera pans over the audience, men clad in well-fitting suits, women in beautiful dresses and gaudy jewelry. A cigarette smoke haze hangs through the theater (it is the 1960s after all). However, one thing eerily caught my eye as being incongruent to the scene taking place 50-odd years ago: the play the Drapers watch has no set, the actors wear black and collapse on the ground when not speaking, mir- rors several plays I've seen in this modern millennium I considered modern and experimental. As the episode moved on and the play is bare- ly mentioned again, my mind kept wandering to that scene. "Mad Men" never makes mistakes of bringing anachro- nistic things to the set or sto- ryline, which means the plays of stripped-down nature I've seen aren't as progressive as I thought, but rather have been around for quite some time. More than so many other art forms, theater has been able to maintain a sense of time othe have thin The is on ente toda in th of th mod them ture ern t idea a tas Gree the a me of oblig ides' or "0 Engli thre dram still1 of th BCE, perfc that over. V ba ta ba TI thea moni in 15 innu outd have worl bein freq know and tie th are b dizz lessness in the way that to forget "She's the Man" is r forms of entertainment just a reworking of Twelfth been unable to. Let's Night, written in 1601. For k back to the beginning: one of the most iconic play- ancient Greek theater wrights in modern day to ie of the first traces of have died nearly 400 years rtainment still relevant ago is astounding, but the y in its influence, even universal themes and tropes :e most basic structures we see embedded in his ie art form. The set-up of works make a strong case for ern amphitheaters, the why these pieces of art are nes and narrative struc- still relevant today. s we see utilized in mod- Kurt Vonnegut had his imes and arguably the master's thesis rejected for of theater itself are just the argument that every story te of the influence the can be traced back to only ks have bestowed upon eight different archetypes, irtistic community. Give but isn't there some sort of 'ne person who wasn't pleasure in this idea? We can gated to read Eurip- sit in a theater and watch "Antigone," "Medea" a show that's unknown to )edipus" in an advanced us, yet simultaneously find ish high school class - comfort in its familiarity, e quintessential Greek allowing us to feel the same as- but until then I'll emotions we had reading be blown away that copies "The Taming of the Shrew" e novels written in 400 in English class, going to a are read, distributed and performance of "Kiss me, ormed with a frequency Kate" with our moms or modern playwrights drool watching "10 Things I Hate About You" at a middle school sleepover. Technological advance- ments have changed the way Ve're eased theaters create their sets or the ways they help the audi- ck to reality, ence understand their point better, but when stripped king the art down the theater has not changed much. It comes ick With US. down to recycled storylines with fresh dusting off, the basic human wants and emo- tions that exist within all of here's no use in discussing us and have since the begin- ter's influence without ning of man that make every itoring Shakespeare, born visit to the theater familiar, 64 and who has inspired yet fresh. In a way, it's the merable "In the Park" timelessness that's the draw, or theater series, which allowing us to get absorbed popped up all over the into the drama, or the com- d. His works are still edy, or the sadness, yet when g produced with such the curtains close ye're uency that most children eased back 'torealiy, taking w the story of Romeo the influence of art back with Juliet before they can us. And that in and of itself is heir shoes. These works a beautiful thing. "Who you callin'ugly?" 'Shadow of Mordor' falls victim to tropes eing adapted at such a ying rate that it's easy Davis is looking to do a musical Familiar 'Middle- his family. Talion is captured by ores and forced to watch earth' setting fails as the throats of his wife and son are slit by the Black Hand to captivate of Sauron. We see a close-up of his face as his own throat By JACOB RICH is slit in turn. This kind of Daily Arts Writer intense graphic violence per- vades the entirety of "Mordor" The following review contains which, like its open-world peer no spoilers. "Assassin's Creed," relishes in "Middle-earth: Shadow of "badass" slow-motion killings Mordor" during combat. should not "Lord of the Rings" is a vio- be a "Lord of lent story, to be sure. Each the Rings" Middle-earth: entry in the film series features video game. Shadow of extended sequences of fighting There is and war. But neither the films a superb Mordor nor the books celebrate the act open-world PS4, Xbox 1, PC of killing like the combat in game here, Monolith Productions "Mordor" does; these absolutely but it's brutal over-the-top executions mired in would feel much more at home aesthetic mediocrity. Much of in "God of War." This level of this game's look, feel and nar- violence certainly has a place in rative are either drab tr tonally vid ogames, but J"ot of the ilappropiane. a * ' iifgI" Zmh hxof haFplace. Take the introduction, for Brad Shoemaker of Giant Bomb example. Through a series of intelligently said in his review flashbacks, we are shown the that the game's violence has brutal murders of Talion, a likely caused Tolkien "quite a ranger of the Black Gate, and few rotations in his grave." However, if you can get past the game's ultraviolence, bor- ing cutscenes and blatant shoe- horning of popular "Lord of the Rings" characters into the Call:#734-418-4115 narrative, there is a lot of fun to Email: dailydisplay@gmail.com be had here. "Mordor" elevates itself above comparable open- world action games with its ingenious, much-touted Nem- E CEesis system, which randomly generates different enemies - each with unique names, fea- tures and traits - with each THESIS EDITING. LANGUAGE, playthrough of the game. orgaiation, fonoat. All Disciplies. The player is presented with 734/996-566 ormwiten@isetv.net a hierarchy of Orcs in Sauron's army. Each "Uruk" captain and warchief is randomly generat- ed, but they take on distinctive personalities and combat abili- ties. They don't feel randomly PURCH'ASED generated; each is animated with incredible precision and THE their often comical personali- ties entertain throughout. No "Lord of the Rings" property BALL has put so much effort into or- traying the savage culture of the Orcs. I found myself eagerly anticipating what the next orc captain would say as we locked blades. The Or dialogue is bet ter than anything in the actual Y .T? cutscenes. Talion, now undead and inhabited by the spirit of a wraith, must kill his way to the top - to avenge his family or to save the world or something. It really doesn't matter why; you're going to have a lot of mor- ally unaccountable fun doing it. The combat is almost identical to that of the acclaimed "Bat- man: Arkham" series (it's likely Los Angeles Times Daily Crossword Puzzle Edited by Rich Norris and Joyce Nichols Lewis ACROSS 70 Rocker Joplin 32 TV show about 47 Many mos. 1 Puzzles on kid- 71 Dr. of rap a high school 53 Campfire treat friendly place mats 72 Not as much choir 55 Kin of t6e5 Beatles 73 Took a nap 33 Like the sordid Heletica concerttstadium side of life 56 Reqoest 10 FedEx rival DOWN 37 Pond croaker 58 Maladies 13 Sheeplike 1 Rowdy crowds 38 Glittery rock 59 "Take __ a 14 Fuse with a 2 Chevy hatchback music genre compliment!" torch 3 Closesajacket, 40 Anti-mice brand 61 Skin breakout 15 "Amen to that!" with "up" 44 Oklahoma city 62 Leave out 17 Scout's motto 4 Scandal-plagued 45 Pianists concert, 63 Hissed "Yo!" 19 Nevada city on energy giant e.g. 65 Meadow mom the Humboldt 5 "Get my point?" 46 Tulsa-to-Topeka 67 Slumber party River 6 Whack direction attire, forshort 20 Ho-hum 7 Wartime honoree 21 Showed 8Justice Kagan ANSWER TO PREVIOUS PUZZLE: penitence 9 Tacked-on....... 23Gav permission sectons J A M S B U S .T. D0N 0 R 24lndianbread 10Tumred, maybe A B L A L 0 E O L I V E 26 Like a watch with 11 Cartoon character G U R U D A N A L A T hands wth a red how 28 Giant slugger andwhiskers Mel 12 Body ofwater on F 0 0 5 t 0 A 31 Tool-hanging the Swiss/French T D S tS A OR A N G E spots border AFT TALENTS C tUT 34 ExplorerSir 16 Fresh from the CLAM A G 0 ETC H Francis oven 35 Soap unit 18 Group ofijudges H A I R T R I G G E R E C1 0 SActresswhoris 22"Phooey" S T R E E P S S A D I S Dakota's sister 25 Big primate A MPFS5 C a I 39 "Just teasing" 27 Tall and thin 41 Organ with a 28ynbmemo yam" A H O R S E I IS A H o S E anal essay, riefly 9RAG0G SNAF Ttt EM 42 "Hooked on 29 Make one's B E R R A T A L E A D A M Classics" record position known C A K E S S I T E S 0 Y 4 s. 30 New-customer 43 Japanese ritual incentioe swordeditoirwaal.com 10/211 shared technology, not theft - Warner Bros. published both games) and it's just as fun here. The real kicker of the Nemesis system, though, is the role of death in the game. Death is more meaningful in "Mordor" than anything you've played in the last 10 years outside of "Dark Souls:" When Ores kill you, they are showered with commendations and promot- ed within their ranks. They become harder to kill and some- times gain new abilities that make them invincible to certain damage types. It's a fun chal- lenge, not an annoyance. Around halfway through the game, Talion gains the abil- ity to "Brand" the ore captains, which makes them fight for you. It's a game-changer, one that in essence lets you steadily build your own massive Ore arm . It sltgrp(tae flow enought~ ore 8hst thI~eeond half oft6 Aae doesn't limp to the end. Unfortunately, apart from the impressive detail in the ore captains, the game doesn't look or sound all that great. It's cer- tainly technically impressive on PS4, but Mordor just isn't that interesting of a setting; it feels barren and dull even when the setting moves south and becomes greener later in the game. The music is unmemora- ble, consisting mostly of ambi- ent celtic instrumental tracks tied together. It would be much better had they instead licensed the film soundtrack. The voice acting is also very stan- dard, with Troy Baker ("The Last of Us") and Nolan North ("Uncharted: Drake's Fortune") phoning in their least memora- ble parts yet. These guys are so talented, give them better roles! Apparently the soon-to-be released last-generation ver- sions of this game will have a significantly neutered version of the Nemesis system. If that turns out to be the case, stay away from those versions. The Nemesis system is the reason to play this game. The enjoyment you will get from "Mordor" is completely foreign to the spirit of the "Lord of the Rings" series, but that doesn't mean it lacks value. Perhaps if it were set in its own unique universe, it would have scored in the "A" range. Regard- less, it's big, dumb, violent open- world fun, like the kind you had with "Mercenaries," "Assas- sin's Creed" or "Far Cry." If that sounds up your alley, you may want to take a walk through "Mordor." Middle-earth: Shadow ofMor- dor was reviewed using a digital copy purchased by the reviewer. IF YOU AREN'T FOLLOWING US ON TWITTER, YOU'RE REALLY MISSING OUT ON FOLLOWING US ON TWITTER. 4 "PRIME" PARKING FOR Sale 72t S. Forest "Forest Place" $t25 per month-Paid in full op front Limited Passes Remaining Now thru April or August 2015 734-761-8000 primesh.com ! NORTH CAMPUS 1-2 Bdrm. ! R Riverfront/Heat/Water/Parking. ! ! www.HRPAA.com ! 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