The Michigan Daily - michigandaily.com Monday, November 28, 2011 - 7A The Michigan Daily - michigandailycom Monday, November 28, 2011 - 7A Mesmerizing 'Marilyn' Super nostalgia for Nintendo 'My Week with Marilyn' adds depth to the 1950s icon By ADITI MISHRA Daily Arts Writer Once in a generation, there comes an actor who redefines what it means to be famous - a celebrity whose name is synony- mous with show * business, whose yWeek face graces the walls of every Man household and At the whose erratic' Athg enchanting Michigan nature instantly The Weinstein makes him or Company her a muse and an inspiration. Marilyn Monroe, without a doubt, was one such actor. Whimsical, flirtatious and elusive, Monroe was the dream of men and the envy of their wives. But that's not what "My Week with Marilyn" is about. Yes, it tells the story of a young man named Colin Clark (Eddie Redmayne, "The Other Boleyn Girl") who is besotted with Monroe's (Michelle Williams, "Blue Valentine") effortless charm. But more important- ly, the film reveals the flawed human behind a name not often associated with flaws - a girl with a troubled childhood who just wants to walk in the park like a normal person. That girl is not what Law- rence Olivier (Kenneth Branagh, "Valkyrie") expects when he decides to hire Monroe for his upcoming film. Having replaced his wife Vivian Leigh (Julia Ormond, "The Curious Case of Benjamin Button") with the Monroe ponders going brunette. younger, more vivacious Mon- roe, Olivier wants his light comedy to catapult him into superstardom. He wants Mon- roe to do what she always does - be sexy. Monroe, on the con- trary, is a superstar who wants to be known as an actress. She wants this film to be more than a superficial comedy, and this dif- ference iri opinion yields numer- ous uneasy days on set that make Monroe ever more fragile. The only person whose com- pany she finds comforting is the enthusiastic Clark - a third assistant director who is already enchanted and infatuated by her presence. It's clear from the beginning that their relationship doesn't have a happy ending, but the times they spendtogether peel away layer after layer of Monroe's unyielding exterior and give us a glimpse into the perils of being famous. When they're together in her THE WEINSTEIN COMPANY bedroom one night, she com- ments on how lucky Clark is to have a family that loves him. For the first time, we're made to grasp the unsettling nature of her childhood and subsequently her constant yearning to be loved and cared for. The more time they spend together, the more we real- ize how tiring it must have been for Marilyn Monroe to perpetu- ally be expected to be a glamorous movie star, when she really just wanted to be normal. Williams plays Monroe - externally formidable yet inter- nally vulnerable - with riveting ease. When she sings and dances, one is reminded why Monroe was so bewitching. When she breaks, we're reminded of Monroe's bat- tle with fame and her desire to be understood. It's too soon to say, but she might just walk away with an Academy Award. The more unexpected yet pleasantly surprising perfor- mance, however, comes from Red- mayne. His internal conflict about being with a married woman and youthful disregard for conven- tions are unnerving. It's unfortu- nate that the film didn't explore his character as thoroughly as Monroe. Then again, none of the other characters were touched upon with as much devotion and affection. It goes to show that Monroe demands as much admi- ration today as she did 50 years ago. Despite these minor flaws, it's hard to believe that this is director Simon Curtis's (TV's "Cranford") first feature. It's not easy to make the most famous face in the world so human, and Curtis's Monroe is fascinating and fragile. "My Week with Marilyn" is a humorous, graceful depiction of how fame and glamor blind us so thoroughly that we rarely try to look past the celebrity and com- prehend the person beneath. W henever I return home for a holiday break, the first thing I do - after throwing a snow- ball at my sister, of course - is remove my Super Nin- tendo from storage. The Xbox and PlayStation look on for- lornly, exud- ing a mixture of sadness and disappoint- SHEKHAR mentbecause PANDEY I didn't select their far-supe- rior hardware specifications and graphical capabilities. Who was this 16-bit chump, this relic of yesteryear flaunting a purple and gray color palette, a manual car- tridge ejector and an ergonomic nightmare of a controller pad? It's nothing personal - I've just reached the point in my gaming life when I've played through everything I could have possibly imagined with the current generation of con- soles. I've become the biggest boss the underworld has seen thus far in "Grand Theft Auto," halted the Nazi War Machine more times than Indiana Jones in "Call of Duty" and "Medal of Honor" titles, torn through Sin City more fiercely than a mob of investment bankers celebrating a bachelor party in "Rainbow Six: Vegas" and performed swan dives better than China's Olympic team off of Renais- sance Italy's tallest structures in "Assassin's Creed." But there's only so much par- kour to pull off with Ezio, and so many Covenant forces to shatter with a Gravity Hammer before all the virtual carnage melds together in a banal blur and the experiences board a Greyhound to WhoGivesAShitville. Then there's the suffocating com- plexity of today's productions - secondary objectives, special achievements, collection esca- pades and online play have made the already-shallow experience even more time wasting (also known as first world guilt exac- erbation). That's why every time I turn around, I'm back in love again with the Super Nintendo. Admittedly, much of my rever- ence for the system is driven by nostalgia. My parents brought a Super Nintendo to the Pandey home one night in 1995, which led to glorious nights crowded around the television, passing around the controller as we each tried to tackle levels in "Donkey Kong Country" - rampaging through fools on Rambi the Rhi- noceros, commissioningFunky Kong for airctravel and crushing Kremlin craniums (Mom could school us in "Jungle Hijinks" all day, everyday). Once final boss King K. Rool was conquered, the Super Nintendo gameplay con- tinued with the "Donkey Kong" sequels, "Aladdin," "Phantom 2040," "The Jungle Book" and so many more. But beyond nostalgia, no mod- ern console has provided as much of a maddening challenge as the Super Nintendo. "Left for Dead 2"? No sweat. "Resident Evil 5"? Done-zo. But my sister and I have been hovering around 30-per- cent completion on our replay of "Donkey Kong Country 2: Diddy Kong's Quest" for almost a year now. I couldn't even defeat the first boss in my recently acquired copy of "Super Star Wars" (a sand monster), and my roommate, the Super Nintendo-extraordinaire, gave up after level three's Jawa Sandcrawler. And with great difficulty comes great satisfaction. In "Donkey Kong," there's nothing like the breathless euphoria of reaching the star-barrel halfway checkpoint or the nervous elation of collectingthe "G" in "KONG," realizing you've almost made it It's on like Donkey Kong. to the end of the damn level but remembering the final obstacle is always psychotically difficult. This return to old school, simple gaming also pervades my school life. My roommates and I have two Xbox 360s, a Wii and a PlayStation 2 in our house (and those are just the consoles we brought to school), yet we crowd around the living room and play "Super Smash Bros." on the Nin- tendo 64 to a worrisome amount each day. Attempts were made to tran- sition to new iterations of the "Super Smash Bros." franchise onthe GameCube and WVbuttit soon became obvious thereas no matchingthe streamlined, fluid mechanics of the origi- nal. One of life's little-known pleasures is the sheer ecstasy of leaping off the level with Captain Falcon and pressingthe "Down" and "A" buttons at the precise moment as your enemy isreturn- ing to the stage, plummeting them to an inescapable grave and hearing their incredulous whim- pers of how unfair the maneuver was. So Santa Claus, this year you can give copies of "Modern War- fare 3" and "Batman: Arkham City" to other kids on your Nice List (yeah, I'm on there). Count this as my letter to you - all I want for Christmas is a copy of "Zombies Ate My Neighbors." I hear eBay is selling. Pandey challenges you to a game of "Super Smash Bros." To accept, e-mail kspandey@umich.edu. FOLLOW @MICHDAILYARTS. - YOU KNOW YOU WANT TO. MUSI C NtO T By JULIA SMITH-EPPSTEINER Daily Arts Writer Memory travel is the greatest, especially when reaching back two decades - an intoxicating and romanticized ride through the . hilly hills of our past. The travel is even better when sitting pretty upon the cushion of technological elitism. But for now, let's get our insides glowing with warmth and go back, back, back into time. Do you remember jamming to one-minute clips of pop songs on your low-fidelity HitClips? Writ- ing with Gelly Roll pens, acciden- tally killing off your Tamagotchi (or Nano or Giga Pet) at recess, slapping your arms with brace- lets, trading Pokdmon cards ("Gotta catch 'em all, gotta catch 'em all!") or thinking Nintendo 64 was it? Do you have a large box of Beanie Babies sitting in the very back of your parents' closet and miss living vicariously through the cast of "Recess" and "Rocket Power"? Congratulations, you're an American'90s kid. I'm not sure about the rest of you lucky enough to pop out of the womb after 1988 and before . 1993, but I held onto my HitClips. In the fourth grade, the Tiger CHRISTMAS From Page 6A to the apple of my adolescent eye, Aaron Carter, as he charms Lizzie McGuire into a mistletoe smooch. Though often gifted in true moral-of-the-story fashion (almost always anembraceoffam- ily values or the peaceful union of opposing forces), the "holiday special" is a welcomed break from the constricting storylines of most programs. It allows char- acters to veer from predictable scripts and formats, sometimes producing entirely new realities and, in the case of "Community" 's second season stop-motion episode, some realities even bet- ter than the show's weekly plots. The episode's fantastical setting is "Planet Abed," the atmosphere of which is "seven-percent cinna- Electronics product of the mil- lennium (promoted by classy establishments like Radio Disney and Lunchables) was hanging and jangling from my JanSport with pride. They sit collecting dust in my second desk drawer at home, with a bunch of photos and old homework assignments, but they are far from trashed and forgot- ten. To find them, I did have to call my mommy dearest and ask her to go on a desk hunt with me. And the clips were waiting in place just like I remembered. The names of *NSYNC and the Backstreet Boys resurfaced multiple times, as well as Pink, Dream, M2M and a song I'd be happy to never hear again: Baha Men's "Who Let The Dogs If you can't name everyone in this picture, you lose. Out." WI It is these techno ple out brief s To cel hood e groups exist, my favorite being "When I was your age, we had Hit Clips - not iPods ..." Yes, it's both ho did let the pompous and judgmental. Clearly, life has improved since dogs out? then - that is, if you are in favor of speedy communication and advanced accessibility of informa- tion. FaceTime and Spotify come n't just me holding onto to mind. Who wants to listen to objects of ancient (janky) one minute of a song in shitty logy. There are a lot of peo- quality anymore? There's no place t there still loving on that for it, expect in the hearts of '90s ocial musical experience. kids. ebrate our treasured child- All I'm trying to say is, I want ra, upward of 70 Facebook to have my cake and eat it, too. I'm happy to have the best of both worlds: the capabilities of instan- taneously Skyping my sister in Paris and rolling in the memory of HitClips and borderline-whole- some cartoons. But I suspect that's how every generation feels - caught between two worlds, a love-hate relationship with its time. And I think that's kind of wonderful. We can watch movies while we fly and still cherish our Beanie Babies (not the miniature kind sold in McDonald's kid packs). Yup, I love my generation limbo. N U mon." If that's not a Christmas to covet - what is? No channel is more dedicated to spreading the Christmas cheer than ABC Familywhose "25 Days of Christmas" marathon allows greedy viewers (like me) to indulge in the made-for-TV mov- ies that put the "guilty" in guilty pleasure. These nightly forays into fictional - and often admit- tedly cheesy - worlds amplifythe excitement -of the holidays and provide even the most anti-win- ter college students (again, like myself) with the eager feeling forgotten from childhood. All I want for Christmas is two things: an A in my Communica- tions 101 course and the comfort of knowing my nights will soon be filled with Ross and Rachel in red and green. While the former is a wish not even the magic of St. Nicholas can fulfill, 25 days of televised cheer is the gift that keeps on giving. Campus Mind Works Groups FREE drop-in education and support groups for any U-M student with Depression, Bipolar, or Anxiety Seasonal Affective Disorder and Depression When: Tuesday, November 29 from 5:30-7:00 p.m. Where: Psychological Clinic, 2nd Floor 530 Church St., East Hall Visit www.campusmindworks.org for more information. r f ;. r c~ ^k:.. University of Michigan Depression Centor Presented by the U-M Depression Center in collaboration with the College of Engineering and Psychological Clinic. ! 0 Q ! 16 U