8A -- Monday, March 7, 2011 The Michigan Daily - michigandaily.com 8A - Monday, March 7, 2011 The Michigan Daily - michigandailycom ALBUM REVIEW A dry desert romance ByJULIASMITH-EPPSTEINER Daily Arts Writer Being a fan of exotic romance in far-off deserts might be the only driving reason to purchase 300Lovers. DeVotchKa's fifth studio album takes a DeVotchKa drastic depar- ture from being 100 Lovers "The Winner" ANTI- (theme song of "Little Miss Sunshine" and energy commer- cial score) and causes the band to head toward a less sublimely epic part of its 14-year career. An internationally diverse quartet born out of Denver, DeVotchKa delivers a sound com- monly labeled as "gypsy-punk" or "indie-folk." Its interest in being hip n' trendy is proven by the scratchy black-and-white, artificially antiqued cover art of 100 Lovers. A man in a black suit hovers inches above a can- yon, while two umbrellas keep him just above the sand of fail- ure. The photograph presumably was taken in the Arizona desert where the band records all of its albums. "The Alley" and "All the Sand In All the Sea," the two opening tracks, have a cinematic sound- scape of yearning and crescendo. Lead singer Nick Urata's tenor exaggerates the tracks' bewitch- ingly rustic auras. This vivid sound is driven from Urata's experience in film composition. His work on the recent film "I Love You Phillip Morris," star- ring Jim Carrey, has caused Ura- ta's career to rise rapidly since it was jumpstarted by the Grammy- nominated soundtrack for "Little Miss Sunshine" in 2006. The pre-released single - a strategically altered version of the album title, "100 Other Lov- ers" - is clearly the least risky endeavor on the album. The single is DeVotchKa's attempt to appeal to the lowest common denominator of the mass public while remaining in its desert- romance frame. The song is like meeting someone and only being able to say, "Well, he's nice" - it's a wash of colorless chords and monotonic murmurs from Urata. Bursting with dysfunctional love and syncopated handclaps is "The Common Good." The track begins with a Spanish bull- fighting sound and transfers into luxurious rock interwoven with violin and exotically twisted lyr- ics like, "Go ahead and chew me up and spit me out." 100 Lovers throws its listen- ers two under-60-second inter- ludes that convincingly call to mind an eerie, back-alley setting. The entire middle portion of the album is somewhat of a headache - "The Man From San Sebastian" and "Bad Luck Heels" will make the listener drop his orher capote cape and get out of the desert quick. "Exhaustible" lifts the album above the canyon dirt, a musi- cal foil to its title. The track is complete with whistles, tambou- rine, beautifully weighted vocals and a beat that kicks to the core. It depressingly contrasts with "Ruthless" and the only thing keeping "Exhaustible" from drowning in its overemphasized Mariachi and Bolero inspira- tion is the seasoning of sexy steel drums. '100 Lovers' a bit too much. Wondering where the pinata is to lighten the mood, the head- ache-inducing fiesta continues with the tings and dramatic ser- enade of "Contrabanda." Succes- sive to that fiesta, and leaving the final touch on 100 Lovers, is the droning-on "Sunshine" which shines less than DeVotchKa must have hoped for. Not enough to sweep the masses into your desert this time, DeVotchKa. Not without ibuprofen. Director Miguel Arteta moved production of "Cedar Rapids" to Ann Arbor because of the Michigan film tax incentive. Discussing'a pids' Miguel Arteta talks Ann Arbor-made Midwest film By MACKENZIE METER DailyArts Writer Hailing from San Juan, Puer- to Rico, award-winning direc- tor and four-time Sundance film festival participant Miguel Arte- ta has roots about as far from the Midwest as possible. Nonethe- less, attending his own screen- ing in cuffed jeans with simple black lace-up shoes, his button- down untucked, Arteta seemed as down-to-earth as the charac- ters in his wholesome new com- edy "Cedar Rapids." Though rather far removed from the state where the film takes place, Iowa, "Cedar Rap- ids" was shot almost exclu- sively in Ann Arbor's Clarion Hotel. The hotel was chosen for its unique structure, which features a centralized, indoor swimming pool. Further filming took place at a ramshackle white house on the outskirts of town, which was demolished the day after shooting wrapped up. Representing an entirely dif- ferent part of the country while on location somewhere else the- oretically poses some problems from a production standpoint. However, according to Arteta, it was surprisingly simple to recre- ate Iowa amid Ann Arbor's tree- lined landscape. "Fortunately the film is about a convention ... very indoors," Arteta said in a recent interview with The Michigan Daily. "And both places (Cedar Rapids and Ann Arbor) are cold! It was jus- tifiable that we would be inside a lot of the time." "Cedar Rapids" was origi- nally slated to be shot in the city of the same name, but early on in the production, a total col- lapse of the Iowa film tax credit incentive resulted in a dearth of funds with which to produce the film and a waste of eight weeks of preparatory work. Fearful of production falling far behind and attracted by the 42-percent tax rebate offered by Ann Arbor, production was relocated - with only four weeks of prep work allowed. Though the production team rushed to complete the preparations, by a stroke of luck four weeks was plenty of time, according to Arteta. This abrupt change was taken in stride by the director, who regarded the shift as just another difficulty to overcome, displaying a resiliant trait evi- dent throughout the events in Artera's life. Despite being expelled from high school in Costa Rica, he moved to Boston to complete his schooling and subsequently made his way to Harvard, where he met and fell in love with filmmaking, before eventually leaving for Wesley- an. After graduating from that institution, he earned a Student Academy Award for his film "Every Day is a Beautiful Day." He then attended the American Film Institute, where he earned his MFA in 1993. Two years in the making, "Cedar Rapids" represents a mishmash of Midwestern val- ues, hypocrisy and Arteta's own life philosophy. He is a man who believes in what the Midwest stands for, having fun with it but "never making fun" of it, he said, and defending it when necessary. For example, Arteta pointed out that Iowa accepts gay marriage and voted to elect President Barack Obamayet still bears the brunt of jokes about Midwestern conventionalism from so-called "liberal" states like California. Arteta's love and respect for the oft-ridiculed Midwest is evident in his view of the film and the script as a whole. "What affected me about the script is that it told the story of how you can be kind but not be a chump," Arteta said. "That's the kind of people I'm looking for in my life and that's what I'm aim- ing for myself." Thanks to Miguel Arteta and his philosophy, perhaps "Cedar Rapids" will bring some glory and respect back to the Mid- western slice of the country that we call home, while sending a positive message in the process. So indie it gives you a headache. m of Unierity ofMicligan VIDEO GAME REVIEW 'Magicka' not quite spellbinding *I Most innovative fhunitlerglu ate .xperience By SHIN HIEFTJE DailyArts Writer Usually, fantasy-themed video games feature a number of different archetypes to play - archers, mages, brute force warriors, etc. "Magicka," a Magcka $10 download- able PC game, PC strictly focuses Arrowhead on the class of the wizard and the aspect of spell-casting. While this might seem deriva- tive and unoriginal as a concept, the "Magicka" combat system makes the game feel novel and refreshing. "Magicka" puts the player in the role of a wizard and provides different elements that the play- er can combine to make spells. These elements - relegated to the left side of the QWERTY keyboard - can be combined in all sorts of ways. For example, combining rock and fire cre- ates a fireball. Combining rock, freeze and shield will create a half circle of rocks that sprout up to shield the player and freezes any enemy that comes in contact with them. When going off the beaten path, players will often find "spell books" that give information about more advanced spells, like the ability to create a blizzard or tempo- rarily slow down time. Players can als swords magica ing re: increa: Asid there's or hin will c the gE mentat success effecti enemi ity is r game, rapidly SomeI sible u strateg best sp five in meani to vict ;o find different staffs and Swedish but clearly isn't. The s that augment various camera is pitted from an iso- al properties, like becom- metric perspective, meaning sistant to ice damage or the player has an overhead view sing electricity damage. of his character and enemies on le from a basic tutorial, the battlefield. The graphics and very little guidance sound effects are cartoonish and its about what elements not especially impressive, but ombine into what, so they fit the tone and get the job ame encourages experi- done for a $10 game. tion and creativity to be "Magicka" is a fairly lengthy sful. Discovering new game, consisting of 13 "chap- ve spell combos against ters," or levels - each one taking es is rewarding. Creativ- usually anywhere from 30 min- equired in later stages of utes to over an hour, depending as the difficulty ramps up on how difficult the situation is as the levels progress. in each chapter. The play can get parts seem almost impos- fairly monotonous at times how- ntil figuring out a correct ever, as facing wave after wave ;y of spells to cast. The of goblins can get tiresome. tells often require four or There is also an online co-op for puts of elements at once, up to four players, which can be ng quick reflexes are key a lot of fun and reduces the diffi- ory as well. culty significantly. Unfortunate- ly, connecting to other players can be a finicky and unreliable process. There's also an arena mode to fight off multiple waves creativity, of enemies, for those who want an even greater challenge than the single player campaign. It can be tedious at times, and y-wise, "Magicka" is a it would be nice for the game to earted satire on the fan- give a little more guidance in arrative. It's the standard combining spells due the rela- of saving the world from tively difficult gameplay. But for ut the game is aware of those who don't mind a chal- n1 he dialogue is tongue-in- lenge and are looking for some- and funny in itself, but thing different in their game y funny is how everyone playing experience, "Magicka" in a ridiculous-sounding is a nice way to spend a Hamil- n language that resembles ton. What makes learning at U of M so special? If you are an undergraduate student grab your video camera and tell us in 4 minutes or less what you think is most innovative about undergraduate education at U of M, and we'll award the three best storytellers with a $200 cash prize. Show us, don't tell us, about some method of teaching or creative approach to learning you have experienced at the university. The more creative you are in telling us the story the more likely you are to win.We'll post the best entries on a blog we're creating about undergraduate education. Entry deadline is: March 21st Please post your videos to YouTube and send the link to: Professor Lewis Morgenstern (Lmorgens@umich.edu) and include your name and contact information. Remember you must be a currently enrolled undergraduate student at U of M to enter. Please obtain permission from subjects before filming. i I Stor lighthe tasy n affair evil, b this. T cheek equall3 talks i foreign THE DAILY ARTS WEEKLY: ALL THE ARTS YOU NEED IN ONE DOSE VISIT MICHIGANDAILY.COM/SUBSCRIBE