The Michigan Daily - michigandaily.com Monday, November 29, 2010 -- 7A MUSIC COLUMN * Let's not linger on music lists VIDEO GAME REVIEW Pac-Man gobbles his way to greatness t's ye Ico and foo radio fr until Ja will ha bells; h gas bill acciden But mo it's the the seas lists. The the yea consoli the nex Magazi lists of "best," the "wo get read there w Daily in But I ship wi I think to shar commu the oth attempt image, tom lin n Lists I like to ing car once in on favo then ar don't th wax lov There's munion albums ple. Bec ger tha: you list us to as say abo myself people For a staff, m taining in poste getting to be that time of nyism. It's hard to deny the impact ar: weeks of progressively of hip sites like Pitchfork or Gorilla lder weather, nostalgia vs. Bear's tastemaking. When they d; half of the music on the put out a "Best-Of" list, everybody's om now paying attention. But the Internet nuary has afforded us not only a wider ve sleigh mine of music to explore, but an igher even wider mine of opinion. Taste- s; car making is infinite now. For some its; ham. sources, it's a chance to push a st of all, financial agenda, and keep custom- time of ers biting for more. For others, it's son for JOE a chance to say, "Look how cool I DIMUZIO am." end of Lists, especially when they start r is a to repeat themselves, can lock out dation of tastemaking. Over lots of music that gets ignored. If t month, writers from O you're casually digging through ne to Impose will compile the albums of past decades, what's the year's music, lists of the the easiest way to find some taste- the "favorites" and maybe tested classics? Lists. Easy way to rst." They're guaranteed to affirm a flimsy opinion of "your" d, they're fun to make and favorite album? Find it on a list. ill probably be one in the Back it up with a "high score." a month's time. When we settle for lists, with- have a love-hate relation- out engaging in the music itself, th lists. On the one hand, we're doing nobody favors. When they're an engaging way songs, artists and albums become e tastes and bite into that numbers, badges and cudgels with nal spirit of pop music. On which we wield our subjective er, they're cheap, narrow pretension, it's not about the music cs at preserving a brand anymore. sometimes pushing a bot- To a certain extent, that's what e. lists are. A chance forus to take individual stake in the music we had no part of. A chance to express ourselves. But lists should expand our horizons, not close them. I've S thoughts found some of my favorite music in lists. I have fun thinkingthem up. nfl 'Best-Of' ButI try to remember that a list is " a list, and it doesn't come close to listening. My 2010 list will never be fin- can serve many purposes. ished. Some of the songs aren't think of them as trad- written and half of them didn't ds, or a scrapbook. Every come out this year. My favorite a while it's fun to reflect music of the year was the music rites and proudest finds, I dug and "discovered" and that gue with other people who found a place in my life. Some of it ink the same way and came out last month, some of it SO vingly with those who do. years ago. Some of it I can't play a satisfying sort of com- on a stereo. Songs I wrote, songs when you share favorite I sang and songs I heard other or songs with other peo- people play - it's the music that ause the question is big- meant the most to me this year. n what you liked or what Does it make me cool? No. Does ened to. It's a chance for it lock me out of the conversation k, "What does this music with the "bests" and the "clas- ut me? How canI present sics?" Maybe. But I'm okay with through taste? What do that. Because maybe Sgt. Pepper's think of me?" was always overrated. Latest entry ups ante on mazes, ghosts and fun By SHIN HIEFTJE For the Daily Think Pac-Man is antiquated and irrelevant to modern video games? Well, think again. "Pac Man Champi- onship Edition **** ; DX" morphs the core game- Pac-Man play of the Ch p .i series into something Edition DX more excit- Xbox L.v ing and enjoy- ive able than any Arcade, game with Playstation "Pac-Man" in Network its title has any Nam Bandai right to be in 2010. It's probably the best thing Pac-Man has ever been a part of, and one of the best downloadable games released this year. "Championship Edition DX" still has the same classic idea: Eat as many dots, fruits, power pel- lets and ghosts as possible to get a high score. But the concepts behind each of those goals have changed drastically. Each maze that Pac-Man has to navigate is now horizontal instead of verti- cal, and when all of the dots are eaten on one side of the maze, a fruit materializes. When that fruit is eaten, the other side of the maze transforms into a different layout. When all the dots are eaten on that side of the maze, the other side transforms and the process continues. The constant shifting of the maze design keeps you on your toes, figuring out which way to go. This on its own is compelling, but the revamped ghosts make the game an absolute blast. Many ghosts begin the game sleeping and idle. Passing them on the way to eating dots and fruits will awaken them, and they will give chase. An insane amount of ghosts will actively and intently pursue players until a coveted power pel- let is found. The feeling of turning around and eating 50 ghosts or so in a row is ridiculously satisfy- ing. It's the best part of the game and it never gets old. It's also the quickest way to gain points, so it's something to try often. All modes in "Championship Edition DX" are time-based, offering five- or 10-minute score attack options. Time trials also track how fast a certain amount of fruit can be eaten. Each maze is smartly designed to show a clear path to all the dots. But as your score increases, the game speed also increases at a frantic rate so veering off course is inevitable. If Pac-Man is about to run into a ghost, the game automatically slows down into bullet time, giv- ing a bit of breathing room to make split-second decisions. The game looks and sounds phenomenal. Everything has a colorful, neon glow to it, with a thumping, energetic techno soundtrack that fits well with the frenzied nature of the gameplay. The retro sound effects are ter- rific, especially the noise when eating ghosts. Each maze has numerous color palettes and art styles, as well. The complaints that could be lobbied against "Championship Edition DX" are really quite incon- sequential. Yes, there are a total of 10 mazes, and while it would have been nice to have more mazes and modes, that's pretty nitpicky for a $10 game. The game is also lenient in handing out lives, meaning it's too easy to survive, but it's not about surviving. It's about the high score and getting a ranking on the global leaderboard. The absurdly fun "Championship Edi- tion DX" is ne of the few games that actually make high scores feel like they matter in this day and age. magazine or newspaper aking a list can be an enter- and frustrating experience ring, community and cro- Dimuzio is making his list and checking it twice. If you're naughty, e-mail him at shonenjo@umich.edu. "Ice is nice!" SKATING From Page 6A awesome the performances of the contestants were, and lays on the hyperbole. When phrases like * "This is the most thrilling and dangerous show on TV!" are fol- lowed by gawky ice gliding, it's really hard to try to take the pro- ceedings seriously. And then there's the fact that every star's most difficult move is replayed in painful slow motion after the fact, which makes each performance even more uncom- fortable. No one needs to see Vince Neil twirl ineptly twice, ever. It adds insult to injury - not only for the stars, but for everyone watching. And then there are the judges: Johnny Weir, Dick Button and Laurieann Gibson. They don't really seem to know what the flip they're talking about. Ninety-five percent of their comments are just a mesh of random adjectives thrown together because they didn't know what else to say. Even pro skater Weir, known for his colorful antics, just exclaims how "awesome" and "inspiring" every sucky performance is. It's clear the judges also think this show is a piece of crap on ice, but are just going with it in hopes that the gig launches their next 15 minutes of fame. "Skating with the Stars" goes past the point of obnoxious and straight to intolerable, practically forcing you to turn the TV off. In the end, the only thing that could save this show is if one of the stars completely biffed it on the ice and made an even bigger fool of them- selves. 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