The Michigan Daily - michigandaily.com Wednesday, December 9, 2009 5A Musical mantras This is where we put a humorous cutline of our own devising. leC hi 'NCAA Basketball 10' is fun but flawed and lacking in madness By MIKE KUNTZ Daily Arts Writer Anybody remember Blake Griffin? For Michigan basketball fans, he will most likely bring back painful memories of last year's second-round loss in the NCAA Basketball Tour- NCAA nament at the hands of Bcetball10 the Oklahoma Sooners. Now Griffin is front and XBox 360/PS3 center on the cover of EA EA Sports Sports's latest "NCAA Basketball 10" Time to revisit the madness - it's college basketball fever, baby! First, let's get something out of the way. Excluding titles like "NBA Street" and "NBA Jam," basketball, in the most classi- cal sense, is a very difficult sport to trans- late into a fun video game. Constant motion offenses and zone defenses can be dizzying unless you're a seasoned veteran of Princ- eton cuts, 1-3-1 traps and the like. Nonethe- less, the game offers a stunning array of options. As the head coach you can make substitutions, change matchups, set game plans before each game and make moves in the post - everything short of talking to (or screaming at) the ref. Complete with updated rosters, rankings and home-court advantages for, according to the game, some of the "toughest places to play," "NCAA" lets you play along with this year's season. With an Internet connection, the game actually updates rankings and ros- ters over the course of a season. For many, though, online updating might be a nonfactor - choosing your own rivalry matchups, no matter the current status of the team, is always great. And for those still sore about last year's tournament loss, pick Michigan and have junior forward Manny Harris and the boys give those Sooners a good ass-kicking at Crisler Arena. Redemp- tion is sweet, even with Griffin in the pros. Perhaps the biggest flaw of "NCAA Bas- ketball 10," as with other college basketball video games, is that one star can dominate a game so completely thatthe conceptof a team falls by the wayside. While the game gives you the option of controlling any ofyour play- ers on the floor regardless of whether they have the ball (nifty for open looks behind the are, setting picks and making cuts), a quick drive by an overpowering forward or a three- pointer by a sharpshooting guard makes all other options seem trivial. Game developers have yet to figure out a way to present the complicated sport of college basketball in a fun and consistently engagingway.Andthough runningfourlow- motion offenses might be exciting for basket- ball purists, EA can bet most of its audience won't make much use of these things. Just give the ball to Manny and watch what he does with it - you're better off. All complaints aside, the game looks pret- ty fantastic. Gameplay is generally smooth and even includes the signature graphics of CBS Sports and ESPN along with color com- mentary from their announcers (yes, Dick Vitale included). Play as any Division I team in any stadium in the country and feel the fans shake up the screen for added intensity toward the end of a game. Mid-game, players' strengths are shown underneath them (an orange "3" for good shooters behind the arc, a red hand for a good blocker, etc.), which is helpful in choosing match-ups and judging where and how to move your team. Difficulty lev- els ranging from "Junior Varsity" to "All- American" change the game significantly,, affecting player speed, free throws (which are pretty tough on any level) and whether or not shots fall. Aside from the exhibition mode Play Now, you've got some options in terms of how you like your college basketball served. Those familiar with other recent EA Sports games will recognize Dynasty Mode - a multi-year coachingcareer for those in it for the long -haul. Even better is NCAA Tour- nament Mode, in which up to four players can select teams and play through an entire bracket. But those searching for the fever pitch of true college basketball would be smart to ditch the controller and wait until March - there's little madness to be found in "NCAA Basketball 10." By EMMA JESZKE Daily Arts Writer Make a decision. Take a chance. See what's out there. What are you afraid $ee Rock City of? These are just a and Other few of the take-home Destinations mantras provided by the Department of Thursday at 7:30 Musical Theatre's lat- p.m.; Friday at 8 est production, "See p.m.;Saturday Rock City and other at 2p.m.& 8 Destinations." The p.m.; Sunday at new musical plays 2p.m. & 5p.m. out like a series of AttheArthur short stories. It con- MillerTheatre sists of six one-act $9 segments, each with its own score with musical styles ranging from pop-rock to more traditional musi- cal theater tunes. "The play takes place at six differ- ent tourist locations, all with different expectations of what people expect from being there,"said Bret Wagner, Depart- ment of Musical Theatre chair and "See Rock City" director. The plot doesn't follow the same char- acters from start to finish. Each one-act segment introduces new characters with different sets of goals, challenges and hopes for what they will discover on their journey. "Each (act) tells a different story, and they are connected by a theme of people trying to connect in relationships - dif- ferent kinds of relationships," Wagner said. Audiences will be introduced to a diverse set of characters: a vengeful, recently dumped boyfriend hell-bent on encountering intelligent life in Roswell, N.M., two boys who play hooky from Dalton School in New York City to go to Coney Island and discover something shocking, and a girl who ditches her fianc6 at the altar in Niagara Falls. The one constant character between each act, called "The Tourist," acts as a conscience for the hit-or-miss connections between each character, guiding them through their journeys. "It's meant to have a cumulative effect," Wagner said. "It's brave of the writers because I think when people see shows they don't expect that. They expect a plot to follow the characters all the way through." Wagner believes that the common themes between the different characters and scenarios will be clear to the audi- ence at the end: "I think you can relate to the characters, but you kind of have to let go of what preceded it and go to the next." Since this is the department's studio production, the budget is limited and the show is much smaller in scale. "People aren't going to see large scen- ery or rolling sets, so really it's a project for the actors," Wagner explained. Because only the department's black rehearsal furniture is used to create the six different locations explored in "See Rock City," audiences will need to come equipped with their imaginative think- ing caps. "It's a chance for the public to see the work, the actors and to use their imagi- nations," Wagner said. The Department of Musical Theatre tries to produce at least one new show every year. This is because, according to Wagner, when performance graduates move to New York, a lot of their experi- ences will be in an off-Broadway setting working on new plays similar to "See Rock City." "I am trying to really prompt the stu- dent imagination - I'd say that there's a lot of different kinds of writers out there and. a lot of different approaches to the work," Wagner said. "It's one of my goals to expose (stu- dents) to as (many productions) as pos- sible." Music, Theatre & Dance senior Alle- Faye Monka said her experience acting Six stories about diverse characters. in this show has been unique because the original writers and composers were in contact with the cast. When the depart- ment performs classic Broadway shows, the actors only have past performances, the director and the musical director on which to base their artistic interpreta- tions. "Actually hearing what (the writers) had to say about it was so great because you get the real insight," Monka said. . "It's interesting to know what you're really being apart of Especially because ('See Rock City') is not a completed work. It's cool to know that (the writers) are going to come here and watch us perform, and if we do something that theyilike, they might just keep it." "See Rock City and Other Destina- tions" is a contemporary musical about contemporary people, places and expe- riences. The broad-ranging score and series of relatable circumstances and characters should leave audiences touched. And, with the production's characters and musical numbers, the show just might be on its way to becom- ing established in the Broadwayworld. PLAYING AS THE WOLVERINES The NCAA prevents video games from copying the exact like- nesses of college players, so Player #34 on Michigan doesn't per- fectly resemble Michigan senior forward DeShawn Sims. But the game does precisely mimic the playing style of the team, specifi- cally Coach John Beilein's signature motion offense. "You're going to see a lot of movement, back cuts, things along those lines that are specific to Michigan's offense," explains Con- nor Dougan, lead producer of "NCAA Basketball 10." The game also incorporates team-specific defenses, so Michigan frequently uses its 1-3-1zone defense. To create an authentic playing experience, Dougan and his team have recreated various home courts, including Crisler Arena. But Michigan's home base isn't part of the game's "Toughest Places to Play" feature, which gives teams with a wild fan base a true home court advantage. Still, Michigan starjunior forward Manny Harris is psyched about "NCAA." "That's something I always wanted to do - just be on a video game," Harris said. "I don't care who picks who. I'm going to play with Michigan." Tonight, University students perform with phones for intsruments By BRAD SANDERS For the Dauily "Excuse me, can you put your phone away?" This is some- . thing a student The Michigan might hear dur- Mobile Phone ing class from Ensemble a perturbed teacher. But in Final Projecs some classroom, Concert phones are no longer taboo. Today at 8 p.m. As if iPhones At Britton and new mobile Recital Hall communication Fret devices didn't have enough uses already, these super-phones also double as musi- cal instruments. Users can create melodies using various Phone appli- cations like the mini-piano and the ocarina. Sound is either created by blowing air into the phone's micro- phone or by touching piano "keys" on the screen. Speakers worn on the students' wrists amplify the beats and rhythms produced by the iPods. This fresh and modern musical concept has been used to create a new inter-disciplinary class at the University. One of the results of this "Building a Mobile Phone Ensemble" course was the Michigan Mobile Phone Ensemble (or the MoPhos, as the group is affectionately called), which will be having an end-of- semester performance tonight at 8 p.m. in the Britton Recital Hall in the E.V. Moore Building. Students majoring in a diverse array of subjects like electrical engineering and computer science, as well as students in the School of Music, Theatre & Dance, are involved in the ensemble. "I've been working on turning mobile phones into musical instru- ments since 2005," wrote Georg Essl, assistantprofessor and co-founder of MoPho, in an e-mail interview. "In 2007, the topic had matured enough to actually start playing in ensembles, and the idea to start a in an e-mail interview. mobile phone orchestra was born at "Usually if you take an art class, Stanford. Given my interests, it was the engineering components get a natural thing to bring the idea to watered down or overlooked, and Michigan and incorporate the con- viceversawithanengineeringclass." cept into a course." By programming and compos- ing their own original pieces for the show, MoPho students hold unique You i ho e leadership positions while planning Your P b-0 n e. the performance. a great ocarina. "I wrote a piece for the various instruments we coded, which has a graphical score and I direct it," Music, Theatre & Dance senior The class fuses both aspects of Matthew Steele explained in an engineering and performance into e-mail. its curriculum. "It consists of me conducting a "Students learn both engineering 'musical conversation.' I put music skills - programming Phones, deal- in quotes because some people don't ing with sound synthesis and sensor- consider a pulsating, skittering based inputs - as well as artistic mass ofgratingnoises to be music," concerns - how to write pieces, how he said. to conduct, how to make the pieces "I put conversation in quotes work on stage," Essl explained. because the piece is a combina- "The mixture of art and engineer- tion of the players having to listen ing is really refreshing," Rackham to each other in order to create graduate student Devin Kerr wrote the types of textures I direct," Steele said. "Another student and I wrote a piece for around 12 iPhones that is meant to be played on a completely dark stage," Kerr explained. "Every phone plays a different role in the piece, playing different loops together, creating different visual color patterns that tightly cor- respond to the sounds being played." Having worked on Kerr's and their own compositions throughout the semester, the students are excit- ed about their new medium. "Professor Essl really deserves kudos for taking the initiative with this class. As time goes on and he develops the class more and more, expect future performances to get better and better," Music, Theatre & Dance senior Owen Campbell wrote. The MoPho way of producing music is an innovative step for creativity on campus, and who knows, it may even revolutionize the music industry. $38 MOVING KIT FAST FREE SHIPPING Student Moving Pack Includes: *2 very large boxes * tape, packing paper *5 large boxes * marker & knife *9 medium boxes i