*I 8A - Wednesday, February 7, 2007 The Michigan Daily - michigandaily.com Silverman's act doesn't translate By IMRAN SYED Daily Arts Writer It's a rite of passage for any halfway- decent comedian with even the-hint of a future. And now Sarah Silverman (veteran of **i socially incorrect zing- ers like "I was raped The Sarah by my doctor, which is Silverman bittersweet for a Jew- Program lsh girl") has landed her own sitcom. From Thursdays at "Roseanne" to "The 10:30 p.m. Cosby Show," "Martin" Comedy Central to "The Jamie Kennedy - Experiment," there really is no standard operating procedure for the self-titled sit- com: You just kind of roll with the direction the star feels like goingin. While "The Sarah Silverman Program" is certainly no "Sein- feld," it isn't exactly "The Michael Richards Show" either - showcasing with appropri- ate zeal the often subversive, always rel- evant musings of its star. As is common in such shows, Silverman essentially plays her real-life self - except exaggerated, sarcastic and farcical for effect. She's a middle-aged woman who never real- ly grew up, dependent almost entirely on her caring younger sister Laura (played by her real-life sister, also named Laura). Her life seems to revolve around watching a TV show with her sister, called, "Cookie Party" - where viewers watch a cartoon featuring singing and dancing cookies and then call in to vote off a different cookie every week. Also included in Sarah's fictitious life is a gay couple, Brian and Steve (one of whom may or may not be bisexual), a police officer who falls for Laura and a tiny dog that Sarah talks to when she's sad (and if she does itjust right, he talks back). The meager plot of the pilot centered on Laura going on a date with the police officer on "Cookie Party" night and the grave consequences that has on the extremely insecure Sarah - cough syrup, car crashes and the Loch Ness monster come into play. While the show is amusing at times, the Ho hum. At least the show has my name in it. complete inanity of everythingit's built upon becomes clear very quickly. The supporting cast, besides Laura, is uninspired, employ- ing mostly one-liners that probably wouldn't even make it through dress-rehearsal on a 12:55 a.m. bit on "Saturday Night Live." The exception is when Silverman is directly involved, but even her energetic, aggressive- ly impulsive swagger can't keep the program from stalling about as often as the average cable sitcom. In a way, the program - more so than other shows of this genre - is a living version of Silverman's standup routine, complementing her spoiled Jewish-Ameri- can-Princess shtick, but it only sporadi cally hits home. Its ambitious triumphs i satirizing American pop culture ("Cooki Party" and the neurotic fanfare surround ing it is a crystal clear mockery of "America Idol") and political correctness (upon learn ing Laura is Jewish, the police officer feel compelled to remark, "You know, I think th Holocaust was completely uncalled for," t which Laura pleasantly replies, "Oh, don worry about it.") are watered down by pedestrian, lazy scenario. While Silverman is at her best, there's to much broken in her "Program" to make worthwhile. Insight comes from all ircions. Oiect TV( REVEW Method to the 'Madness' By MICHAEL PASSMAN Daily TV/New Media Editor Last night, fans at a sold-out Crisler Arena cheered on as their Wolverines locked up the school's first men's basketball conference championship since 1986. i- As the team n exited the floor e to a boister- NCAA I- ous crowd, it March n almost looked Madness 07 - like the glory Xbox 360 s days of the Fab e Five, except EA Sports o this time, Chris 't Webber was in the stands - and a paid for his ride. Actuallythat's alittlemisleading. o Crisler was packed to full capacity it and Tommy Amaker didn'thave one of those "uh-oh" looks on his face, but this fantastical scene was just the product of EA Sports' "NCAA March Madness 07," for the Xbox 360. The latecomer to this year's col- lege basketball video-game scene (behind "College Hoops 2K7" from 2K Sports), "March Madness" is EAs first college basketball release on a next-generation console. Like many of EA's pilot releases for next- gen, "March Madness" doesn't have the variety of game modes that previous-generation consoles were treated to - but what the game does offer, it does fairly well. Like EA's "NCAA'Football 07," "March Madness" places a lot of attention on the unique atmosphere 'March Madness' in Ann Arbor? Well, sort of. of college athletics. The game fea- tures meticulously detailed render- ings of most of the major programs' arenas. Everything from the place- ment of the Maize Rage in Crisler to the banners in Duke's Cameron Indoor Stadium is carried over to the game. Tiedin with the detailed arenas is a new Team Intensity feature,which uses game momentum and crowd involvement to impact the play on the court. If your team is playing well, you can trigger boosts thatwill either raise the composure of your players or bring down your oppo- nents. Hoarding these boosts over time can trigger an Impact Moment which acts as a sort of super-boost. The Team Intensity feature is some- what similar to the Gamebreakers seen in the "arcadie" "NBA Street" series, but slightly less effective. The boosts may be a little overblown and unrealistic, but it does provide for more exciting games. The game mode depth is fairly shallow with only a quick play option, tournaments, online quick play and a dynasty mode. Of all the modes, the dynasty has far and away the most to offer. Everything from recruiting to disciplining players and trying to get facility upgrades from alumni is included. The depth of the dynasty mode is comparable to that of "NCAA Football 07," and should satisfy gamers looking for more than the occasional pickup game. As far as the gameplay goes, "March Madness" is the best bas- ketball game EA has released on a next-gen console, easily surpassing the lackluster "NBA Live" games. For once, playing defense is as enjoyable as playing offence thanks to the addition of the new lockdown stick. By angling the right analog stick at the ball handler, defenders can aggressively defend and pres- sure their man. This adds another degree of skill to the game, and a much-needed one at that. Offensively, a deep play-calling menu is easily accessible and cre- ating scoring chances is less about crossovers in isolation than team play. This is partly because the canned animations mapped to the right analog stick aren't veryuseful, so you're going to have to be creative to set up quality scoring chances. There's a slight learning curve to picking up the offense, but it's not necessarily bad, it's just different. For college basketball enthusi- asts and EA fans who didn't take to the recent "NBA Live" releases, "NCAA March Madness 07" should be greeted with open arms. There's certainly room to expand the game modes and fine-tune the offense in future installments, but for its freshman outing on a next-gen con- sole, "March Madness" is a step in the right direction. 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