The Michigan Daily - michigandaily.com Wednesday, November 22, 2006 - 5 'Daybreak' times three 'LOST' REPLACEMENT STARTS OUT STRONG By BEN MEGARGEL Daily Arts Writer In the two-hour series premiere of "Day- break," the same day replays three times. There are three identical sunrises, three Dodgers games with the same score and three similar attempts to evade Daybreak the police. Although the concept and repeated scenes Wednesdays may seem like the writers at 9 p.m. have already run out of fresh ABC narratives, but instead the drama is refreshingly intelligent with a com- plicated plotline full of small, crucial details. Therein lies the genius of the show. As the anticipated replacement for the wide- ly-popular "Lost" during its 12-week break, the series seems to have adopted many of its predecessor's winning traits. The serial style, big-budget production value and mysterious overtone of "Lost" are highly apparent in its stand-in. The show also borrows heavily from the 1993 film "Groundhog Day," in which an unpleasant day is relived over and over by star Bill Murray. While "Daybreak" has none of the comedic ele- ments of that movie, it still owes a great deal in terms of concept to the hit film. The show stars Taye Diggs ("How Stella Got Her Groove Back") as detective Brett Hooper, framed for the murder of a state district attor- ney despite a rock-solid alibi. Hooper relives -- Robert Altman, 81 was an important figure in American cinema. lman is dead at81 Television drama: where all fashion styles converge to become one great, vague entity. the day in which the authorities track him down in repeated daja vu. But he reacts differ- ently each time, setting off a new string of cir- cumstances. Repeating the same scenario with altered actions allows the viewer to play detec- tive, noting the differences from the previous day that might illuminate the truth behind Hooper's predicament. Perennially on the cusp of fame, Diggs's screen presence is ideal for this role. He's com- manding enough to perform various acts of heroics and anonymous enough not to distract from the central drama. He ably balances Wes- ley Snipes gruff and Heath Ledger vulnerabil- ity; this will possibly earn Diggs the leading man respect he deserves. A sturdy cast of sup- porting actors adds dimension to "Daybreak," but Diggs is clearly the foundation on which the show relies. To complement the drama's star power and well-written plotline, the creators applied blockbuster film production value to the heav- ily promoted series. Some of the scenes fea- ture the orange glow of the Mexican vistas in "Traffic," while others are reminiscent of "The Fugitive." A wide breadth of settings keeps the show visually appealing and successfully abates the squirming of viewers with short attention spans. The only glaring issue with the show is how it will manage to cover only one day without completely frustrating the fans. Even if it does transcend this major obstacle, can "Daybreak" feasibly ever have a second sea- son? It's up for debate, but the potential longev- ity of "Lost" was initially questioned due to its restricted setting, and still, that show remains intriguing and popular as ever. Sirius looking for college radio audience By MICHAEL PASSMAN Daily Arts Writer Most college kids don't turn to radio as their primary means for music or entertainment - at least when they don't have to. Fewer actually pay for it, and rightfully so. Unless you're commuting, you're not spending much time ina car, so pay- ing for a pricey satellite radio service probably isn't a necessity. That's the basic principle driving Sirius Satel- lite Radio's new Internet-only ser- vice, which allows people to listen to a portion of Sirius's programming without buying new hardware. "We think that it has great appeal to the college audience in that many college students don't have cars, but they love the wide range of music channels that we offer," said Steve Blatter, senior vice president of music programming at Sirius. At $12.95 a month (the same fee that regular satellite listeners pay) and no need to buy any additional hard- ware, Sirius is looking to expand its customer base to non-traditional radio listeners and introduce cus- tomers to satellite radio. As the No. 2 player in the sat- ellite radio market since it was formed, Sirius is looking to broaden its reach and separate itself from rival XM Satellite Radio. By target- ing untapped areas of the market, like college students, Sirius seems poised to make a run at XM in the coming years. Currently, Sirius is acquiring more new members per month than XM is. Sirius has taken an approach far different than XM, appealing to a younger audience with a greater focus on edgier content, like Howard Stern's stations and artist-produced stations like Eminem's Shade 45. "A lot of their channels are more like jukeboxes," Blatter said. "(Sir- ius has) a lot of celebrity involve- ment whether it be them producing channels here, or hosting shows on a regular basis." The new Internet service includes 75 ofSirius's stations. Two are run by Howard Stern -which have become the service's top draw. Also absent is the extensive live sports coverage that regular Sirius users get. 75 satellite stations at your fingertips. Sirius? The real question is whether previously uninterested consumers will be won over by Sirius's accessi- bility. For $9.99 a month, Rhapsody Online offers a subscription music service which allows their subscrib- ers to download and store massive amounts of music from their library, on demand. The new Microsoft Zune Marketplace has a similar sub- scription-based service for $14.99 a month that allows subscribers to transfer the music to their Zune portable player as well. For the mp3- obsessed college student this maybe a more appealing option. Sirius is banking on its unique offerings which extend beyond sim- ply music. "(Sirius has)compelling, engaging personalities that present this music to you which makes it a lot more interestingto learn about newsongs, and creates that emotional connec- tion you have when somebody is speaking to you, versus playing it in the background," Blatter said. Only time will tell if premium radio can persist outside of the aver- age nine-to-fivers car, but Sirius seems to think it can. LOS ANGELES (AP) - Rob- ert Altman, a five-time Academy Award nominee for best director whose vast, eclectic filmography ranged from the dark war comedy "M-A-S-H" to the Hollywood farce "The Player" to the British murder mystery "Gosford Park," has died of complications from cancer. He was 81. He died Monday at Cedars-Sinai Medical Center, surrounded by his wife and children. While he was famous for his out- spokenness, which caused him to fall in and out of favor in Hollywood over his nearly six decades in the industryhe was perhaps evenbetter known for his influential method of assembling large casts and weaving in and out of their story lines, using mung tracking shots and intention- ally having dialogue overlap. His most recent example of this technique, this year's "A Prairie Home Companion," starred such varied performers as Lily Tomlin and Lindsay Lohan. "Mr. Altman loved making mov- ies. He loved the chaos of shooting and the sociability of the crew and actors - he adored actors - and he loved the editing room and he espe- cially loved sitting in a screening room and watching the thing over and over with other people," Keil- lor, who also wrote and co-starred in the film, told The AP. "He didn't care for the money end'of things, he didn't mind doing publicity, but when he was working he was in heaven." Altman received best-direc- tor Oscar nominations for "M-A- S-H," "Nashville," "The Player," "Short Cuts" and "Gosford Park." No director ever got more nomina- tions without winning a competi- tive Oscar, though four other men - Alfred Hitchcock, Martin Scorsese, Clarence Brown and King Vidor tied with Altman at five. Despite his longevity and the many big-name stars who've appeared in his films, Altman famously bucked the studio system and was often critical of its execu- tives. One ofhisbest-received films, the insiderish "The Player," follows the travails of a studio executive being blackmailed by a writer. But amid all those critical hits were several commercial duds including "The Gingerbread Man" in 1998, "Cookie's Fortune" in 1999 and "Dr. T & the Women" in 2000. His reputation for arrogance and hard drinking _ a habit he eventu- ally gave up _ hindered his efforts to raise money for his idiosyncratic films. Julian Fellowes, the Oscar-win- ning screenwriter of 2001's "Gus- ford Park," called the director "a force of nature." "A lifelong rebel, he managed to make the movie industry do his bidding, and there are very, very few people who can claim that. He altered both my career and my per- ceptions, vastly for the better, and no matter how long I live, I will die grateful to him." Born Feb. 20, 1925, Altman hung out in his teen years at the jazz clubs of Kansas City, Mo., where his father was an insurance salesman. Married three times, Altman is survived by 'his wife, Kathryn Reed Altman, and six children. He also had 12 grandchildren and five great-grandchildren. Although Altman was known for his independent streak, he was also a generous-spirited man, said Sally Kirkland, who appeared as herself in "The Player." "Hewassomebodywhoembraced people," she said, "very warm, very approachable, so down-to-earth." 'Call of Duty 3' too close to predecessor By MICHAEL PASSMAN DailyArts Writer With their latest WWII Nazi kill-fest install- ment, "Call of Duty 3," Activision has crafted another solid first-person shooterfor the Xbox 360. ._ Setin 1944 Paris, thegame transfers between various all of Allied forces trying to retake Duty 3 Paris from the Nazis. The Xbox 360 story is not a particularly Activision memorable one, which hin- ders the overall experience. The "Call of Duty" franchise has patented itself on top-notch pre- sentation and complete immersion through com- pelling storylines and polished cut-scenes. Visually the game is spectacular. The soldier and gun models are highly detailed and shine on an HDTV. Although the environments aren't as impressive as the player models, they don't detract from the experience. The player anima- tions have greatly improved since "Call of Duty 2," which makes for satisfying Nazi slaying. The game feels similar to "Call of Duty 2," which launched with the Xbox 360 last Novem- ber. And even though that game is one of the best Xbox 360 games to date, "Call of Duty 3" is ulti- mately too similar to its predecessor to a memo- rable game. What is my motivation (for killing Nazis)? ending up in New Orleans may be enough for someone to spring for amodestlyupdated "Mad- den," but in "Call of Duty," they're still Nazis. A more accurate title would be "Call of Duty 2.5." A few subtle changes have been added, includ- ing drivable vehicles and additions to the weap- on repertoire. The vehicles allow for a few new gameplay scenarios which help to liven up the sometimes repetitive shoot-em-up formula. The game's multiplayer mode has made the greatest strides in the last year. Multiplayer on previous editions wasn't an appropriate comple- ment to the far-better single-player campaign. For "Call of Duty 3," multiplayer on Xbox Live has been expanded to 25 player matches and is a perfect compliment to the campaign mode. Even though the franchise hasn't shown much growth between titles, the "Call of Duty" fran- chise and "Call of Duty 3" remain near the top of the military shooter genre. One can only hope that they'll put some more development time into the inevitable "Call of Duty 4," as the franchise is too engaging to let it stagnate. 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