Wednesday December 1, 2004 arts. michigandaily.com artspage@michigandaily.com the Iidntgau aUq A RTS 8 . . . ... ........... . . ..... . . . ... .. ....................... 0 TOP 50 ALBUMS OF THE NEW MILLENNIUM Daily Music's list of the millenni- um's top 50 albums continues today, moving into the top 30. Here, we start to see some bigger names: Jay- Z and The White Stripes make their first appearance, D'Angelo chimes in with his art-soul and indie-rock godfathers Sonic Youth sneak in. The year's brightest young rock bands - The Walkmen and Franz Ferdinand - enjoy the esteemed company, their albums not even a year old. The list will take a short break tomorrow before revealing the top 20 on Fri- day. Enjoy the selections, debate the omissions and check back tomorrow for the next installment. If you missed 31-50, check out wwwmichigandaily Stop being so sneaky. 'Kilizone' offers PS2 owners fierce action 30 29 By Jason Roberts Daily Arts Editor ViDEOGAME REVIEW * * * Little things have a habit of either mak- ing or breaking a videogame. Whether it's the remarkable life like reflections cast off of a shimmering pool of water at sunset or the obnoxious technical malfunctions Ken Jennings is still No. 1 on our list of the Top 50 "Jeopardy" contestants ... 3 Sonic Youth - Murray Street Throughout Murray Street, Sonic Youth did the nearly unthinkable: They took the rela- tively avant-garde, unstructured rock song and molded it into something buzzing with appeal- ing melody. This is the beauty of the nine-track offering from one of the most notorious experi- mental indie bands of our generation. Thurston Moore had the chops to take his music-geekdom and almost flawlessly translate it to his own musical endeavors. Trademark dizzying feed- back solos and intricately laced guitar work show Moore's appreciation of influences like Television and Iggy Pop. Murray Street repre- se.nts a fine slice of Sonic Youth's submissions to the convoluted noise-rock scene, but at the same time captures the melodic sensibility of Moore's impressive vinyl collection. - Aaron Kaczander 29 Franz Ferdinand - SIT When my housemate played "The Dark of the Matinee" during an evening of Beirut, my first reaction was "His voice is really Europe- an," followed by "He sure says 'Matinee' a lot." But then, "That's a great melody, I really like that guitar against the bass before the chorus." By the time the quartet found the song's coda, this Phishhead was nearly into dance-punk. Franz Ferdinand fuses the genre with a flavor of European nationalism in a debut album that every Scot can be proud of. - Jared Newman 28JayZ - The Blueprint Hard Knock Life, Life and Times of S. Carter, and The Dynasty. Each album was a gradual step into the abyss of vacuousness and mediocrity and an ascertation into the cosmetic glamour of MTV stardom. In September 2001, The Blueprint dropped out of nowhere. With the help of unknown producers Just Blaze and Kanye West, Jay-Z made a classic record. Some of Hova's most thoughtful, clever and cutting lyrics are featured on this album. From the pen- sive reflections of "Blueprint (Momma Loves Me)" to the pulverizing blows of "The Take- over," the Ruler was definitely back. - Cyril Cordor 2 7The Streets - Original Pirate Material British rap was a joke until a recent influx of standout artists. Leading the wave is Dizzee Rascal and more prominently The Streets. The garage beats and Mike Skinner's impeccable yet avant-garde lyri- cal approach gives The Streets a wholly new sound that's changing how rap is viewed. Original Pirate Material was The Streets' first full-length attempt at this style and is one of the most influential albums in the past five years. - Chris Gaerig D'Angelo - Voodoo It may have been an impeccable carnal perfor- mance that brought D'Angelo and his abs on to the public's radar in his video for "Untitled (How Does it Feel?)," but it was his heart-wrenching and soul-filled vocal chops that mesmerized listeners. "Untitled" became the "Let's Get it On" of this generation and D'Angelo our Marvin Gaye. Showing obvious influ- ence from R&B greats Al Green, Stevie Wonder and Gaye, Voodoo accomplishes a difficult feat, musically standing among the classic soul albums while stylisti- cally pushing the envelope with his unique meld of hip-hop and R&B. However raw Voodoo may have initially seemed, given time, the depth and intricacy of D'Angelo's work will shift from under your sheets and into your head. - Mary Catherine Finney 2 5White Stripes - De Stijl This, the White Stripes' second LP, is what brought the band out of Detroit. From the raucous "Hello Operator" to the simple ballad "Apple Blos- som," the Stripes cover multiple genres within rock to make an album far more dynamic and thorough than their spotty debut. If this list named the top albums ref- erencing Dutch art movements, De Stijl would be at the top. - Punit Mattoo .And You Will Know Us by the Trail of 21'Dead - Source Tags and Codes "There are things that can only be accomplished by violence. Physical love is unthinkable without violence."- MilanKundera Source Tags and Codes is a work of violent beauty. Brutal guitars juxtapose luscious strings to create a more consistent and cohesive work than even the most diehard Trail of Dead fans could have expect- ed. Like Kundera's masterpiece, "The Unbearable Lightness of Being," Source Tags is an e capable of uplifting your psyche or cru spirit. - Lloyd Cargo 23 Songs: Ohia - Magnolia Eect, When my judgement day comes a implores me to sing for my wretched so ing Songs: Ohia frontman Jason Molina to stead. It's not that I'm unwilling, it's just1 Neil Young cum Van Morrison voice an wordly Americana of his lyrics is just the s ing testimonial I'll need to make it to th land. I'll call on Molina, remembering the religion of "Almost Was Good Enough,' mysticism of "I've Been Riding with the the reverential shimmer of "Hold on Ma watch St. Pete quiver under the ballsy, got] "John Henry Split My Heart." Mostly thou on Molina because I know that with everytl moon, Wrigley's lights, and my soul - on t bringing his A-game. - Andrew M. Gaer 22 Prefuse 73 - One Word Exting Wait, the best breakup albu generation sounds like what would you poured a glass of water on yourc Glitches sound beautiful as electroni Scott Herrin smashes musical conv warps sound like melting plastic. Th One Word Extinguisher are tonal,s utterly convincing. The looping beep raps and electronic rivulets form th foundation of a sound so amazing tha me want to toss my laptop into thec record the aftermath. - Evan McGa 2 The Walkmen - Bows + Arrow IContinuing and improving upoi tion of their first album, Everybody tended to Like Me is Gone, Bows +. a powerful statement by The Walkm equal parts of anger, hope, sadnes isfaction, lead vocalist HamiltonI makes the music on the album incred ing and dynamic. The instrumentatio and nicely assembled, with raunchy g and noisy drums highlighting somei well-placed piano. - Jacob Nathan pic equally ishing your caused by buggy ric Co. code, minor things ' nd St. Peter often set apart the Kilizone ul, I'm ask- good games from PS2 sing in my the great. SCEA that J-Mo's In that respect, d the other- SCEA's "Killzone" ort of arrest- is a bit of an oddball. Taking place in a e promised war-torn future, the game pits the player Midwestern and his small squad of fighters against the errant the invading forces of the Helghast, a fac- Ghost" and tion of human colonists that split away gnolia." I'll from Earth to establish a civilization hic churn of on a neighboring planet. With its fairly ugh, I'll call straightforward, first-person-shooter plot, thing - the it has a generous amount of room to turn he line, he's the genre on its ear. Instead "Killzone" rig focuses on the smaller bits of gameplay, creating an entirely different feel to an uisher overworked genre. m of our One of the paramount examples is in happen if the weapon-reload system. Even with the computer? default machine gun, reloading requires c producer patience, as it can take nearly five sec- ention and onds before the gamer's weapon is once e shifts in again ready for action. It may seem insig- subtle and nificant, but fans of trigger-happy shooters s, warped such as "Unreal Tournament" know that he viscous even this slight pause can mean the differ- at it makes ence between life and death in the heat of ocean and a tense firefight. With this slight modifica- arvev tion, the gamer is forced at all times to be conscious of his ammunition supply and s seek cover rather than frantically strafe to n the tradi- avoid enemy fire. Who Pre- The overall atmosphere of the game is Arrows is a welcome departure as well. Again, the en. Fusing small details come to matter the most in s and sat- this regard. As the gamer ascends a lad- Leithauser der, he is forced to temporarily put away libly invit- their weapon as the camera jostles back n is sharp and forth in rhythm with his climb. It's uitar work that type of interaction that puts players incredibly that much further into the action, mak- ing them feel less like a camera on a stick moving through these, spaces and more features few eni like an individual experiencing them. Even exceptional shooters such as "Half- Life" seem to ignore the possibilities of interactivity these small opportunities provide. The gorgeous environments - espe- cially those that take place outdoors - all have an intricate craft as well. The grainy and smoke-filled urban wasteland of one mission is nicely juxtaposed against the bitterly cold, Siberian-esque surroundings of another. The game is also split in half, offering a single player the opportunity to fight along a story-driven "Campaign" mode or participate in a multi-player "Bat- tlefield" mode. This option can be used against other opponents via a split-screen or online or against computer controlled bots. The action in the "Battlefield" play is similar to that in the "Campaign" - care- ful and deliberate, as opposed to frenzied and aggressive. Ironically, the small things that separate "Killzone" from many of the similar games in the genre are also what bring it down. Technical issues, such as graphics "popping" up in the distance long after they should or char- acter models that lack full high-resolu- tion textures, appear far too often. At times, when nonplayer characters are speaking to the gamer, they appear as though they've been pulled straight from a badly dubbed Japanese film. In addition, the "Campaign" levels can be very difficult, which wouldn't be a problem if checkpoints were more reason- ably spaced. A player's game can only be saved at these points, so much more time is spent replaying parts of a mission than progressing through the game. The game would also benefit from "Battlefield" lev- els tailored to fit specific modes of play. While a few of the levels are designed to fit the team-based alternatives such as "Assault,"they become much too large for a simple free-for-all deathmatch. Despite its minor flaws, its minor accomplishments are enough to get "Killzone" noticed and make a wel- comed addition to the genre. It certain- ly can't compete with some of the more established shooters on the market, but, with what SCEA has developed thus far, "Killzone 2" certainly looks promising for the future. ancements 6 6 I iS me - - ~ - 0 0- II/uEChddNew 'Smackdown' Friday,2JAN2By Adam Rottenberg a a a a A aam Daily Arts Editor Professional wrestling has always been about spec- tacle. From the bombastic entrance pyrotechnics to the high-flying action, WWE strives to entertain in an eas- ily consumable package. Its videogames always seem to bridge the gap between spec- tacle and sport even better than the actual product. With "WWE Smackdown vs. Raw," developer THQ refines its established series by adding further polishing to an already strong game engine. However, "Smackdown vs. WWE Smackdown vs. Raw PS2 THQ Couresy f TH the Parking Lot Brawl becomes repetitive and doesn't offer the drastic game-altering changes that previous new match types had. Another limiting factor is the decreased roster. Fans hoping that last year's disappointingly small list of wrestlers would increase will actually be surprised to find even fewer grapplers. Each wrestler that did make the cut is incredibly detailed and captures the personality of their real-life counterpart well. To allevi- ate the depleted modern-day wrestler set, Yukes included Legends, unlockable superstars from the WWF's past. Old school wrestling fans will be elated to find Andre the Giant, Bret Hart and Roddy Piper, among others. The legends also feature full entrances, with music and pyro, addressing a big complaint from "Shut Your Mouth." Matches play out in almost the same manner as "Shut Your Mouth." The tight controls remain rela- tively unchanged which is both a plus and a minus for "Smackdown vs. Raw." The few changes include mini-game type stare-downs and shoving battles before the bell as well as the ability to make the wrestler a good guy or bad guy in the middle of the fight. These nuances add to the ambiance of actually playing a WWE match, but the basic gameplay is still the same as last year. "Smackdown vs. Raw" took baby steps forward from "Shut Your Mouth." By playing it safe, Yukes produced an enjoyable game, but one that doesn't offer much to entice players to replace last year's edition. Bret screwed Bret. Raw" is not the next great wres- tling title many gamers hoped for. While it offers improvements upon its exemplary predecessors, there are few major structural changes. Players can still choose from a seemingly endless list of customizable match types, compete in a storyline-propelled season mode or create their own superstar. The new additions don't add up to much. Though online play was included, it is limited to just single matches - a travesty considering the strength of its multiplayer mode lies in its incredibly varied options. Fans hoping to play Elimination Chamber or Hell in the Cell matches online will find nothing but disap- pointment. The streamlined storyline mode eliminates all of the backstage roaming that led to the branching story paths in the previous "Smackdowns." To compensate, the developers added voiceovers for the wrestlers' dia- logue, but even this addition falls flat with recordings that vary in quality. "Smackdown vs. Raw" only adds one match type to the game: Parking Lot Brawl. Cars become interactive weapons, each reacting differently when one player throws the other into a vehicle. Yet, after a few bouts, Queen Latifah's singing attempt falters WEA., By Deepa Pendse Daily Arts Writer such as Herbie Hancock, James Moody and Al Greene are featured, but even these legends fail to rescue used to. Most people are surprised that Oueen Latifah can sing. Even though i A -- --- A% - - 1 A &a nnnr_ I .__