0 -i -I ,. " 12B - The Michigan Daily - Weekend, etc. Magazine - Thursday, January 17, 2002 Twiggy delivers pricey fashions By Carmen Johnson Daily Arts Writer When a store on a fairly busy street can tape up a piece of paper with the words "back in 5" on the front entrance, you know that it could do with a little more traffic. Maybe it's because they don't really have their sign up yet, or that it's sandwiched between the Campus Jewelers and Kayu Musical Instruments of the World. Regardless, Twiggy has been open there since mid-November. Twiggy sells women's designer clothing and accessories. You can find labels like Jane Doe, Syrup, To the Max, Dollhouse, Tag Rag and Kosiuko. And you can expect prices to match the labels. Purses sell for about $40 to $60, jeans are around $50 to $60 and the leather items are mostly over $100. Even sale items still seem to hover over $80. "It's pricey but I'm always up for any new store in Ann Arbor. It seems like stores around here only sell outdoor gear like tents and fleeces. And Briarwood Mall is too far away anyway," said LSA junior Amanda Williams. The co-owners of Twiggy, one a recent graduate of the University of Michigan, decided that Ann Arbor would be a great place to open a store. Twiggy is located where SchoolKids record store used to operate before it closed. Rodney Johnson, a co-owner and Joy Hanna, an employee, agree that the store brings some- thing different to Ann Arbor. "Twiggy brings a unique style. There was a lack of vari- ety in the clothing stores here. Twiggy is there to fill the gap." Rodney said. Lindsay Weiss, an LSA freshman, likes the new store. "Yeah, it's kinda expensive like the leather stuff, but the clothes are nice. We needed something like this Ann Arbor. Too bad it's winter." Weiss says. This isn't really a store you'd hit to stock up on everyday basics but rather where you'd pick a shirt or two for a spe- cific event or outing. Unless you have enough coordination and time in the mornings to zip up knee high boots, you could wear this stuff everyday. Although they carry sizes 0-13, the clothes hanging on the racks seem very slim. Fitted shirts, summer dresses, highneck sweaters and big glimmery belts can be found here. It's the kind of delicate clothing you don't want to touch too much in fear of tearing or smudging. And it's the kind of store that lays out fashion magazines on the table near the fitting room. Get the idea? It's nice. If you really need designer women's clothing (and don't mind paying a lot for it) and are nearly the size of a twig, then do find Twiggy at 535 East Liberty Street. MADN ESS Continued from Page 5B have thought they were making a college poops game, not college hoops, as the game plays like crap. The most notable problem with "March Madness" is the system's dated game engine. Based on EA's alsqdisappointing "NBA Live" fran- chise, the game has the exact same feel as the original "March Madness," which was released in 1998 for the original Playstation (EA's first college hoops title was "Coach K Basketball for Sega Genesis and was actually very good.) While the choppy gameplay and jerky controls were excusable with the series' first few games on the Playstation, it is inexcusable that the game has the same feel and design in its' fifth incarnation. After all, the game is now on the Playstation 2, which gives developers like EA Sports more possibilities than ever before. In addition to having the same look and feel of prior "March Madness" games, this year's version is one of least challenging yet. Regardless of the set difficulty level (freshman through senior), it is still too easy to beat the computer. Long range 3-pointers and alley-oops, which for some reason EA advertis- es as a perk of the game in the game's packaging, are accomplished with little effort or timing. This makes it very easy for gamers to rack up 50 points with a given play- er. On the subject of the players, the game's player models could use some serious work. While "March Madness 2002" features some of the The Michigan Daily -Weekend, etc. Maga New iMac offers a p of style, sophistcat4 By Kiran Dvvela Daily Arts Writer ALYSSA WOOD/Daily Joy Hanna, lead sales associate at Twiggy, hangs up clothes. Courtesy of EA Sports "March Madness 2002" almost has as many wrinkles as Shane Battler's head. smoothest polygons of any sports game on the Playstation 2, they are almost too smooth. Players with shaved heads, such as No. 45 on Michigan, look like they are wax figures rather than basketball play- ers. Sorry Chris Young, they butchered (literally) your beloved blonde locks. Rounding out the crap that is "March Madness 2002," the game delivers commentary like a mailman delivers tacos - not very well. The game features great comments like, "pass!," "he shoots!" and best of all, "the senior's got the ball!" Had this been the first game in the series, it would have been understandable if the commentary was a little weak, however, since previous has been done by commentators like Dick Vitale and Bill Raftery. While there is not a "One Shining Moment" to speak of in "March Madness 2002," the game's customization options might keep the game on the bubble for die-hard col- lege hoops fans. For players in the game, "March Madness" allows gamers customize the characteristics and names of the players in the game. This allows the Chris Young fans out there to revive his lovely locks or make Jason Williams unbeatable. As for customizing teams, the cre- ate-a-team option gives gamers the opportunity to create a college basket- ball team from the ground up. This- feature allows you to create the city, fight song, players, uniforms and more. Aside from customization, there are very few positive aspects to the game. One notable improvement over previous basketball games is the crowd noise. In this installment of "March Madness," the crowd is very interactive with what is going on in the game, and at times, actual- ly sounds very authentic. The only other saving grace of the game is the tournament mode. Here, players can set up this year's upcom- ing tournament and play out the excitement of each game. Well,' maybe not. You will probably be bored after two games as a result of the game's poor gameplay experi- ence. Of course, you can still simu- late the games to see how to fill out your brackets for office pools, but don't be surprised if your picks are as disappointing as the game itself. i I I Courtesy of Apple Computers The new design of Apple's iMac is sure to be a big hit with girls on campus. "Oh iMac, you're so cute!" 'March Madness 2002' brings sadness to college sports fans By Matt Grandstaff Weekend, Etc. Editor For years, when gamers have heard the company name EA Sports, If you're familiar with the movie busi- ness, you know how hard it is to come up with a good sequel. "The Godfather, Part II", "Terminator 2", and "The Empire Strikes Back" are among the few films on this short list. The new iMac is a sequel worthy of being associ- ated with these films. The original iMac was introduced three years ago and many have said that its design is outdated. It took Apple two years to design the new iMac and their attention to detail shows. Its design was purportedly influenced by the outward appearance of the sunflower. It exudes an elegance that very few consumer electronics capture. Its design, to put it mildly, is unique. All of the guts of the computer are housed in a small half sphere that resem- bles a sliced cantaloupe. The ethernet, USB, FireWire and all other ports line the rear of this base. A stainless steel rod juts out of the base and connects it to a flat panel display. At first glance it looks Grade: D+ March Madness 2002 Playstation 2 EA Sports the catchy slo- gan, "If it's in the game, it's in the game" has come to mind. This makes sense as the company's foot- ball, soccer and hockey games ("Madden," "FIFA Soccer" and "NHL," made them the like a desk lamp, but don't let that f you, there's a huge amount of engine ing involved in a computer with form. The simple problem of balanc the computer itself must have b daunting. Even its accessories are desig well. On the all models, an all wl Apple Pro Mouse and Keyboard -included. The Apple Pro Mouse is button (stop complaining) and opti making it easy to use anywhere. A small, powerful Harmon Kardon spe ers are included on the higher end m els. One of the coolest aspects of the n iMac is moving the screen. You move the display with a touch of the surrounding clear plastic "halo." stainless steel rod allows movement half circle and up and down. If you ever strained your back because y monitor was too low, this feature N save you hundreds in chiropractic bil The hardware is top-notch. On high-end version a SuperDrive (a di that can read and write CDs and DV is included. So, if you're looking to b respectively) have highest-selling third-party developer for videogame consoles. In addition to providing gamers with the best professional sports simulation games on the market, EA has also brought college sports games to a new level. This has been seen most recently in the widely popular title, "NCAA Football 2002." Unfortunately, EA's latest college simulation title, "March Madness 2002" for the Playstation 2 seems to be a little bit out of the game. Easily the most disappointing aspect of "March Madness" is EA's lack of game modes and features that have become staples in all their other games. These include Dynasty mode (where gamers can have com- plete control their favorite team for many years), scenario games (such as "Madden 2002's Two-Minute- Drill, where gamers are given two minutes to complete a specific sce- nario) and all-time teams (playing with 1997 Michigan Wolverines' football team, the 1985 Super Bowl Champion Chicago Bears, etc.). While some of these features are just for the hardcore junkies of sports games, EA even omitted season mode. From this it is apparent that EA Sports were pressured to release the game in time for conference play in real college basketball. This does not make much sense, however, since "March Madness" only features exhibition and tournament game modes. Because of this, great rival- ries such as Duke vs. North Carolina, Michigan vs. Michigan State (well, it used to be competi- tive) and UCLA vs. Arizona lose all their luster. Aside from missing the appeal of regular season play, "March Madness 2002" also is missing many teams and conferences. Of the 300+ Division I schools that play college basketball, just over 150 make an A look at the underside of U of M www.universitysecrets.com appearance in "March Madness." Major conferences like the ACC, Big Ten and Pac-10 are represented well in the game, but teams from smaller . conferences, such as the MAC, are absent. This is unfortunate, for while students and fans of universities such as Michigan and Duke are rep- resented, one of the greatest parts about "NCAA Football 2002" was that fans of any of the Division I school could play out their dreams of seeing their school, big or small, win the the national championship. With "March Madness 2002" lacking in teams, features and game modes, only great gameplay could save EA's college hoops title from being a complete failure. Apparently EA got the wrong memo. They must Duke's Jason Williams takes on college See MADNESS, Page 12B Carolina Tar Heels, in EA Sports' equall ANNUMM ARO05F1 Doc Watson&K h4ellssu Ferrieli Aiinie Gallup Sa lJaanuary 26, 2002 at 6 p.m. HILL AUDITORIUM TicketsAlso Available at Michigan UnionTicktOffice, Heb DavidGuitar$tudio, Borders Books and Music on iberty in Ann ArborJ and all Tikenaster ouets Ej MI M Ri PRO =-