Star crossed lovers... Check out Anthony Drazan's modern day Romeo and Juliet film, "Zebrahead" tonight. Natural Science. 7 p.m. Free. michigandaily.com /arts ARTS TUESDAY NOVEMBER 27, 2001 5 'Metal Gear' lives up to hype By Jeff Dickerson Daily TV/New Media Editor Undoubtedly the most anticipated garme of the year, Iideo Kojima's "Metal Gear Solid.2: Sons of Liber- ty" hit American shores last week. Debuting for the Playstation 2 just in time for the holiday season, the ofl- delayed tactical Grade: A Metal Gear Solid 2 For Playstation 2 Konami espionage action game has finally arrived, with many fans won- dering if the game can possi- bly live up to the hype that swelled over the past three years. The popular Beginning the game with nothing more than a pack of cigarettes, you take control of Solid Snake through the South African jungle in pursuit of the nuclear weapon of mass destruc- tion code-named "Metal Gear." Unlike many action games, players rely heavily on stealth tactics rather than the standard "shoot 'em up" gameplay of similar titles. Ten years later in the autumn of 1998, Konami returned to the series with "Metal Gear Solid" on Sony Playstation. "Solid" followed the foot- steps of its predecessor and was wide- ly considered to be the best: game released on the system. The open- ended story had gainers asking, "What's next?" Playstation 2 has attained the visual feast that "Metal Gear" provides. Characters move fluidly within the environment. from Snake's mullet styled hair blowing in the wind to the painstakingly detailed uniforms of enemy soldiers. The attention to detail is what separates "Metal Gear 2" from other PS2 games. Never before have environments looked so realistic and characters moved so naturally. The game is not vithout its flaws. The dialogue between (he characters is wooden and noticeably melodra- natic at times. Some may argue the game is simply not long enough, as half the game is spent watching cutscenes rather than playing. The plot has many twists and turns, sonic of which are sure to anger die-hard By Christine Lasek Daily Arts Writer Albee's love story 'Finding' comes to Arena for weekend Courtesy of Konami Metal Gear ... it can't be! of all time. No game before has series started its run on the obscure Upon viewing the introduction to fanatics of the games. incorporated so many cinemat MSX format in 1987, but a year later the game, fans will take a collective Without question, "Metal Gear lents into the garmeplay; " was released on the king of the video sigh of relief seeing Solid Snake back Solid 2" is the best game of 2001 and Gear" blurs the lines between1 game consoles, the original Nintendo. in action. Graphically, nothing on the arguably one of the finest video games pictures and games. Videogmes, movies makefonnidable mix with Gamecube's'Roge Leader itic e e- Metal notion By Matt Grandstaff Weekend, Etc. Editor Over the years, it has been a known fact that videogarnes and movies do not mix well. In convert- ing games to films, disaster has always ensued, as seen from films such as "Super Mario Bros.," "Double Dragon" and "Street Fighter." Flipping things around, the same can generally be said about movies being converted to games. From UN's poor offerings far the original Nintendo, which included "Jaws," "Back to the Future" and "Friday the -13th," to games based on films f-om this past summer such as "Shrek" (Xbox) and "The Mummy Returns" (Playstation 2), movie-based Grade: B+ games have always sucked. But wait, these recent games are not Star Wars our last hope ... there is ... Rogue Leader: another ... "Star Wars" game, Rogue LucasArts' "Star Wars Rogue Leader: Rogue Squadron II" for Squadron I Nintendo's GameCube. "Rogue Leader," the sequel For GarneCube to the 1998 Nintendo 64 hit LucasArts "Rogue Squadron," once again takes you to a galaxy far, far away to battle the evil empire using all your favorite ships from the original "Star Wars" movies, including X-Wing Fighters and the Millennium Falcon. But unlike "Rogue Squadron," which had you go on various new missions for the Rebel Alliance, the levels of "Rogue Leader" provide more nostalgia, as gainers can partake in some classic moments from the original trilogy. Flying as either Luke Skywalker or his friend, Wedge Antilles, these levels include the final trench run from "Star Wars," Carol Burnel Courtesyof4 LucasArts Stay on target! Stay on target! the Battle of Iloth from "Umpire Strikes Back" and the attack on the new Death Star from "Return of the Jedi." Fach of these levels, along with original levels that fit perfectly into the storyline of the movie trilogy, reproduce the "Star Wars" experience perfectily. The authenticity of "Rogue Leader" can be attrib- uted mostly to the unbelievable graphics and sound the game boasts. Taking full advantage of Niritendo's new system, the game's combat scenes often look as good, if not better than the original movies. In fact, the power of GaneCube allowed LucasArts to integrate actual clips fi-om the films into the movie. including the special edition explosion of the Death Star. As fbr the game's sound. "Rogue Leader" is highl- lighted by CD-quality reproductions off John Williams' soundtrack for the three novies. Addition- ally the game gets an extra boost by having actual sound bites from the movie. including farmous quotes by llarrison Ford (Ilan Solo), Mark llamill (Luke Skywalker) and Tim Rose (Admiral Ackbar). Slightly hampering the experience that is "Rogue Leader" is the game's inconsistent play control. While- the control is very responsive and the GameCube con- troller feels as if it was made for this game, there are a few frustrating aspects to the gameplay. First. the game features no lock on targeting. While it might appear that you are about to make a one and a million shot, your blaster fire consistently misses enemy Tie- Fighters. Another annoying aspect of "Rogue Leader" is the difficulty it takes to keep up with enemy aircraft. Because of unpolished turning, oncomring enemies are usually lost after a fly by. Thankfully, you will not always have to rely on thle force to track down ene- mies, as the game features the same targeting comput- er Luke, Wedge and Porkins use at the end of "Star Wars." This targeting device highlights enemies you need to take out. While the overall experience of "Rogue Leader" is amazing, the game is on the short side. The game has just 10 missions, and in niany instances you will beat a stage without really doing anything. The game does have good replay, however, as it includes a medal sys- tem, in which ganers are awarded bonus levels and ships for achieving goals. Finally, LucasArts latest "Star Wars" game is not very original. Many of the levels, such as the Death Star battles and the Battle of I loth have been seen on other Star Wars games, such as the "Super Star Wars" series on Super Nintendo, "Shadows of the lEmpire" on Nintendo 64 and also in the bonus stages of the original "Rogue Squadron." But like watching the movies over and over, playing the games never gets old. And for those whoown a GameCube, "Rogue Leader" is the must-have game to show off your new system. Basement Arts will be bringing Edward Albee's play, "Finding the Sun," to the Arena Theatre stage this Thursday through Saturday. "Finding the Sun" is a one- act play depict- ing the story of Finding two couples the Sun who decide to vacation togeth- er at the beach. Thursday through The situation Saturday breeds trouble, h o w e v e r, because the two husbands were ~' -K former lovers and are finable to let go of their romantic past and embrace their married lives. Director- Raquelle Stiefler says she was drawn to this particular play because of its message of "liv- ing life to its fullest." By coupling dark humor and tragic situations, Albee attempts to illustrate how a willingness to settle for a less than desirable life can lead to fear, lone- liness and dissatisfaction. The hus- bands of the show stay rooted in their seemingly perfect marriages when they would much rather be with one another. "I want to jolt people," Stiefler says. She explains how she hopes to scare people with what can happen if they make decisions for the wrong reasons. "The play is also about people who are never happy with their situation in life and what they have. I want people to realize how important it is to live life as fully as possible," she said. Con- cerning the play, Albee wrote: "Iam very concerned with the fact that so many people turn off because it is easier; that they don't stay fully aware during the course of their lives. I find that anything less than absolutely full, dangerous participa- tion is an absolute waste of some rather valuable tirne." In essence, this is what Stiefler is hoping audi- ences will be able to realize throughout the course of the play. Because "Finding the Sun" is a one-act play, the entire show will take place on a single beach setting. The set is very important to Stiefler's concept for the show. Through the set, Stiefler hopes to create a sense of imprisonnent or entrapment, which runs analogous to the situations the characters find themselves in. The play takes place during an unspecified tine period, although some of the language dates it back approximately 30 years. Stiefler explains that the cos- tunming might seem a little dated as well, but she is not attempting to purposefully portray any time peri- od. Stiefler is well versed in Edward Albee's plays, and she is drawn to his ability of setting humor to diffi- cult situations. His dialogue is sharp and musical, without any wasted words. "Finding the Sun" is no dif- ferent from his other shows in this aspect, as there is humorous dia- logue sprinkled throughout the seri- ous content. "It really is a fun show, despite its heavy messages," Stiefler said; "And all the actors are in their bathing suits!" curtesyoftuce Playwright Edward Albee. tt cast reunites, reminisces By Melissa Gollob Daily Arts Wri ter For 11 years, Carol Burnett and Co. entertained viewers with their wacky antics and outrageous come- dy on "The Carol Burnett Show." Last night the cast returned to remi- a- The Carol Burnett Show CBS; November 26, 2001 nisce and share old stories with out-takes and favorite skits fron the show. "The Carol Burnett Show" Featured Burg nett alone with co-stars Vicki Lawrence ("Mama's Farni- ly"), Tien Con- way and Harvey Korman. The four comple- These questions seemed a bit removed from the point of the spe- cial, but they did help introduce Carol Burnett to the younger, less knowledgeable viewer. The ques- tions continued throughout the hour and they surprisingly became better as Burnett's three co-stars joined her on stage. One audience mernber asked Tim Conway if he ever strayed from the script in order to make his co-stars laugh. Conway and Harvey Korman both emphatically answered "yes" to the man's question and fol- lowed it up with a clip demonstrat- ing his devilish ways. The special also contains numer- ous bloopers that are probably fun- nier than the show itself. The effort to keep a straight face through any clip will be wasted. In one out-take, Burnett walks by a painting of which Conway is the subject. She stops in front of the painting and proceeds to undo the robe she is wearing to reveal a prosthetic set of breasts attached to her body. The dumbfounded look on Conway's face will have you laughing out loud. Those prosthetic breasts were the creation of famous designer Bob Mackie. He also designed the entire wardrobe of the cast during the show's run. Mackie appears for a moment in the special, but the last- ing impression goes to Burnett and Lawrence who pay tribute to their friend and designer with a song and darnce titled, "Mackie Rag." The song is over the top, but the senti- ment shines through - they could never have been that funny without well-designed clothes and temporary body parts. Those Mackie clothes rnade the characters, and one distinctly stood out from the rest. The housecoat with the rolled down stockings made Mama (Vicki Lawrence) and her family so popular that it became the spin-off hit, "Mama's Family." The beginnings of the show can be seen in the bloopers and early skits. The special ended as it began, and how every "Carol Burnett Show" ended with a smile fiorn the star and the legendary tug at her ear. With that she said good-bye again, but the laughs linger. In a few years the quartet can all return once more for a trip down memory lane. Plane era: La Bouch By Rob Brode Daily Arts Writer Melanie Thornton, former La Bouche lead singer, died in a plane crash near Zurich on Saturday. Thornton will be best, remembered for the hits "Be My Lover" and "Sweet Dreams." She was traveling as part.of a tour to promote her new solo album Ready to Fly featuring the song "Wonderful Dream," which will be used for an upcoming Coke com- mercial. The plane was carrying 33 passen- gers, nine survived the crash. An Atlanta resident, Thornton 34, is sur- vived by her l4usband. Her career jumpstarted in 1992 in Germany by Franc Farian, the man S i4 e singer behind Milli Vanilli. Thornton left La Bouche in 2000 after their second album failed to make -a mark. Although she is gone, her work lives on. t tour tosy or vni 1 courtesy of CBS Carol aQd Vicky up to their usual antics. i mented each other's comedic style and niade performing in front of live audiences a hilarious experience for both the stars and the fans. The show highlighted each actor's talent with several different skits compara- tive today- to some "Saturday Night Live" sketches. The special began with Carol Bur- nett answering questions about the show from audience members. new frontiers tuesday. november 27, 2001 at 4:10 PinE. pendelton room michigan union in -a CD, .-r You've excelled at Michigan... -FWhat's Next? Spend a year in Jerusalem among A I' . , 11, ® xKr M :ter""'. « "° "° ' I I