10A - The Michigan Daily - Monday, September 10, 2001 'Extermination' infected by unoriginal gameplay ARTS I By Matt Grandstaff Weekend, Etc. Editor Since the success of Capcom's "Resident Evil" series, various imitations have been made by other manufacturers. While few companies have succeeded in creating "survival horror" games, including Konami's "Silent Hill," most of "Resident Evil's" competition has not matched the experience of Capcom's classic series. This listincludes the "Alone in the Dark" series, "Evil Dead" and now Sony's "Extermination." Similar to other games of the .' 'ygenre, "Extermination" features a Grade: C- remote setting (Antarctica), grotesque creatures (this time it is Extermination biological mutants) and a hero who works for a task force (U.S. Spe- For Playstation 2 cial Forces RECON team "Red Sony Light.") In the game, you play as Dennis Riley, a brash, young member of team "Red Light" on mission to prevent a biological disaster from occur- ring in Antarctica. Unfortunately the voice acting of Riley and the rest of the game's characters are unmoti- vated and boring. This makes the game especially uninteresting as it feels like the plot is based around the second half of "Resident Evil: Code Veronica," which also takes place on Antarctica with mutated creatures. Unlike "Code: Veronica," however, "Extermina- tion's" game environment is extremely weak. The set- tings in the game are very bland, mostly consisting of snow, lots of boxes and poorly animated fire. To add to the horrifying visuals, the game features poorly contrived camera angles. The camera seems too close to the character at many times, making it difficult to navigate. Perhaps if Sony would have used pre-rendered backgrounds as seen in games such as "Resident Evil" and "Final Fantasy VII" the game would have looked more appealing. To make things worse, the game's soundtrack and already mentioned voice acting bring nothing extra to the table other than a good laugh. While "Extermination" is far from being a good game, it does have some cool ideas. To make the game more action based, new movements unseen in "Resi- dent Evil" have been added. Rather than moving at a snail's pace, good old Dennis Riley runs, jumps and climbs with the greatest of ease. Another cool aspect of the game revolves around Riley's choice of weapon, the Special Purpose Rifle 4 (SPR4). Throughout the game you can customize this weapon with a grenade launcher, flamethrower, night vision and more. These customizations are easily accessible through the game's well planned out option screens. Finally, the game features an interesting save/acti- vate feature involving battery packs. Throughout the game, gainers are required to find power charges for a battery pack. These charges allow you to open doors, access elevators, save your progress and more. While this feature is interesting, it can become a frustration similar to the ink-ribbons that save game progress in "Resident Evil" games, for you cannot save your progress until you find the battery charges. But unlike "Resident Evil" games, the gameplay expe- rience of "Extermination" will have you opting to turn off the game and leave it off. a. Courtesy of Artisan The bag man himself, Wes Bently ("American Beauty") tries to comfort his love-orn object of affection Melissa Sagemiller, and hopes that she quickly gets over her dead boyfriend. UTrVvoTrS' lacks orginality, ab 1 1 t suvve teen genre 6 By Wilhelmina Mauritz Daily Arts Writer A good and memorable movie does something new and original:It may have a plot the audience has seen a dozen times, but it also has Soul Survivors Grade: C At Showcase and Quality 16 V at least one extra touch that distinguishes it from the rest. Like many of the movies out this past sum- mer, "Soul Sur- vivors" lacks any originality (it is a complefe rip off of anoth- er excellent movie, which will not be named for fear they decide to have one last night of fun. They find themselves at a rave in an old abandoned church outside of town. Between the requisite rain- storm, drinking and sexual tension between Matt and Sean (who both love Cassie,) the four get into a major car crash on their way home. Sean, Cassie's boyfriend, is killed. After the accident, Cassie heads back to school and tries to cope with her grief, which is a lot harder when she keeps seeing Sean on campus: Not only that, but she also has random delusions. She has some nasty nightmares that feel far too real in which she is constantly being chased by scary masked men she saw at the rave the night of the accident. That, in a sense, is what "Soul Survivors" is all about. The movie itself has some pretty creepy moments, but overall, it doesn't have enough content. The entire film is built around the end- ing, which would be OK if the movie did enough explaining beforehand, but it doesn't. "Soul Survivors" substitutes confusion and busyness for plot, taking quan- tity over quality in a big way. Confusion, even if it is explained in the end, doesn't make for a good movie all by itself. It is OK for a movie to trick the audience and make them feel as though they know what's going on, as in "The Sixth Sense," but it is not okay for a movie to never let the audience believe they know what is happen- ing. No amount of explaining in the end will make up for two hours of mass confusion. "S'oul Survivors" was probably put together way too fast, which wouldn't be surprising considering that so many movies these days are, especially horror. It feels very rushed, and there are too many tiny flaws that could have easily been avoided had there been any effort made at detail. For example, Cassie has this cut on the side of her head that ran- domly appears and disappears throughout the movie. There is one scene where she goes to bed one night without the cut and wakes up the next morning with the cut. Mis- takes like that simply make a movie look sloppy. Even the acting was hackneyed and insipid. It is a red flag, as far as horror movies go, when the sup- porting roles are bigger names than the lead actress herself. Overall, it seems as if "Soul Sur- vivors" was attempting to be some- thing bigger than an average horror film. In the end though, it turned out to be simply a mass conglomer- ate of clich6d suspense films with no originality of its own. a Courtesy ofSony Fast as fast can be, you'll never catch me! Riley can't run fast enough out of "Extermination." of giving away the ending), and will be all too easy to forget. The night before Cassie (Melissa Sagemiller), Sean (Casey Affleck), Matt (Wes Bentley) and Annabel (Eliza Dushku) are about to part ways for their first year of college, 1 - S 0 a " i"" "viiiiii: "iif4iii::O::.i}i:i}i: :::iiiii: }iiiii :i .::i }ii:' . : v '"' ....'.. i::::.... ::::... ,. }t "r. " .\,' \\:^} is i; X.< .hi vS:{::;.; :.i:%:::.::::::.. :: :: ','. : ' ... .. :: "~k;:jy}i:^:%niijiii $} h ?+}Ye7