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December 06, 1999 - Image 10

Resource type:
Text
Publication:
The Michigan Daily, 1999-12-06

Disclaimer: Computer generated plain text may have errors. Read more about this.

10A - The Michigan Daily - Monday, December 6, 1999

Dreamcast'rips'
up the hills with
snowboardin
Rippin' Riders
Dreamcast
Sega
The Dreamcast's first snowboarding game is one of
the best racing games on the console so far, at least in
match mode where you get to squeeze your friends off
of the screen by performing tricks successfully, making
their lives difficult.
"Rippin' Riders" is also a decent snowboarding game,
as far as that goes. You have access to several snow-
boarders, of varying irritation quotient. The overly
happy Jamaican guy is constantly up beat about falling
on his face, the girl is super whiny about everything, the
British guy is super nasal. All the characters have dif-
ferently balanced abilities, and so they all have different
weaknesses. Unfortunately they are way too obvious
when you can either barely steer, jump or protect your-
self from the farm animals or snowmen you keep run-
ning into.
The mountains are fun to slide down; the environ-
ments range from evergreen trees and waterfalls to train
tracks and helicopters. There could be more places to
perform tricks, but once you get skillful you can pull

'Toy' unleashes devil-child.

Toy Commander
Dreamcast
Sega
Never underestimate the power of childhood fantasies. Little
kids imagining their cars fighting each other grow into computer
coders programming cars fighting each other.
"Toy Commander" has a surprising amount of violence for a
game rated "Everyone." Although it is bloodless and there are not
any humans involved other than you, killing sentient toys is not the
most innocuous activity. The game is built around solving prob-
lems; the player must use her vehicles to meet mission require-
ments from winning a race to finding a bomb, placing it on a
bridge and blowing it up.
But many missions require you to shoot plastic figures and
vehicles that make up the enemy (commanded by the rogue toy
Huggy Bear). The lesson is do not assume that just because it
looks like it is for kids does not mean it's clean. Of course, this is
the type of stuff kids have always played without video games, so
maybe there really is not a lesson.
The puzzles that need to be solved require both the ability to fig-
ure out a solution and good enough control of your vehicles to pull
it off. These are pretty big requirements, though, because a lot of
both abilities are required in a lot of the missions. Given enough
time, anyone might be able to finish the games, but only at great
irritation. -
Despite these flaws, "Toy Commander" is full of varied and
enthralling gameplay. Missions are relatively short (your goal time
for most of them is under 10 minutes), but they usually need to be
completed several times in order to be done efficiently enough to

them off anywhere.
It is a shame that you are required to master a course
before you have any access to the next course. This
might be a ploy to hide the low number of courses that
can be unlocked; if you make someone play and play'a
course until they're skilled, they won't notice that there
were only a handful of courses.
"Rippin' Riders" is fast paced and interesting. There
could be some more variety, but the existing courses are
richly textured. Someday there'll be a truly vast snow-
boarding game; until then, this Dreamcast title should
tide you over.
- Ted Watts

win.
Various vehicles need to be used in most missions, and it is
mentally stimulating to figure out which to use and how. There is
a multiplayer mode that lets you shoot up your friends in the vari-
ous rooms of the house. You do have the option of playing capture
the flag, but really the point is to dog fight with your fiends, like
when you were kids viscously beating each other with your
Christmas gifts.
"Toy Commander" is not for kids. It's for you.
- Ted Watts

READ THE DAILY

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CRAIG
Continued from Page 9
spirits of several hundred dancing
people and numerous others chill-
ing in the Theater's seats, another
relatively unknown DJ named lain
Hind dropped a set of intense mini-
mal techno, highlighting the eerie
aura of the cavernous techno room
Performing on two turntables with9
the additional facilities of a TR-909
drum machine, Hind propelled the
party's techno lovers into a relent-
less world of punishing volume,
exploding subwoofers and high-
speed percussive rhythms.
Hind concluded his impressive
set with a salute to a fellow
Windsor native, Richie Hawtin.
After dropping Hawtin's latest tech
no masterpiece, "Orange," Hind
used the TR409 to recreate
Hawtin's classic Plastikman track
from 1993, "Spastik." Hind's rein-
terpretation drew an amazing cheer,
ing response from members of the
crowd educated in the significance
of the now legendary track.
As the sun eventually rose on the
horizon and the last few hundred
people left the Theater, it was clear
that "Come Together" set the prece@
dent for parties to come in Detroit's
rave scene.
Rarely does a rave go so smooth-
ly, given the amount of possible
factors presenting problems. Not
only were the artistic performances
worthy of recognition, but even the
music was overshadowed by the
mystique of the context. No one
could have predicted how perfeci
things could have gone.

$5.50 with Student {D after 6pm

$5.25 Late Shows Fri & Sat ,

7

0No passes or Tuesday discounts -
Unlimited Free Drink Refills & .250 Corn Refills'
Stadium Seating Gives YOU
An Unobstructed View i
STUDENT PRICE $5.50

F

1

ALL SCREENS DIGITAL STEREO
ALL THEATERS STADIUM SEATING
OTOY STORY 2 (G)
11:20, 12:00, 12:45, 1:40,2:15, 3:00,
3:55, 4:30, 5:15, 6:20, 6:45, 7:30, 9:45
QEND OF DAYS (R)
11:30, 12:00, 2:00, 2:30, 4:30, 5:00,
7:00, 7:30, 9:30, 9:55
007: THE WORLD IS NOT
ENOUGH (PG-13) 11:00, 11:30,12:00,
1:35, 2:05, 2:25,4:10,4:40, 4:55, 6:45,
7:15, 7:30, 9:20, 9:50, 9:55
SLEEPY HOLLOW (R)
12:00,12:15, 2:30, 3:05, 4:45, 5:15,
7:05, 7:35, 9:20, 9:45
ANYWHERE BUT HERE (PG-13)
12:20, 2:40, 5:00, 7:15, 9:30
DOGMA (R) 1:50, 4:20, 6:50,9:20
THE MESSENGER (R) 9:10
POKEMON (G) 11:00, 11:30, 1:00, 1.30,
3:00, 3:30, 5:05, 5:30, 7:00
BONE COLLECTOR (R)
11:45, 2:20,4:40, 7:10,9:35
INSIDER (R) 9:00
SIXTH SENSE (PG-13) 7:15, 9:15
BEING JOHN MALKOVICH (R)
2:25, 9:45 FRI/SAT LS 11:55
STRAIGHT STORY (G) 9:00
AMERICAN BEAUTY (R)
12:05, 4:50, 7:30

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