* Open mic night features local readings and a 2000 celebration. Stop in at the Guild House on Monroe Street for a session on reading poetry in a public setting. 8 p.m. Monday 8 A January 10, 2000 ftfiftdi*=0Wa L RTS Breaking Records returns to Daily Arts with reviews of the latest albums from Sasha and DMX. - .- Seasick 'Legend' is a mess By Erin Podolsky Daily Arts Writer The unhappy mess of a movie calling itself "The Legend of 1900" is neither legend nor about a year. Discuss. More like a fable than a legend of any kind, the movie doggedly pursues great- ness and enlightenment but has trouble finding either without pitching over into wide ocean. Hampered by a framing device in which trumpeter Max (Pruitt Taylor Vince) tells the sad story of his pianist friend 1900 (Tim Roth) to anyone 'Boys' a triumph for Swank. Courtesy of Fineline Features Tim Roth plays 1900, a master pianist who never set foot on land in "The Legend of 1900." The Legend of 1900 **1 At the Michigan Theater who will listen, it seems at times to subsist on a friendship between two men which is barely expounded upon. It balances precar- iously on symbols and missed chances, on con- flicts and the mys- terious way that 1900 acquires per- fectly tailored suits while living virtually penniless on a ship. On a great ocean liner at the turn of the last century, a laborer discovers an abandoned child and adopts him as his own, naming him after the year they're living in: Danny Boodmann T.D. Lemon 1900. 1900 grows up as an invisible citi- zen "of the world of the ship, holding no country as his native land and no house as his home. He has no birth certificate, no past. As an adult, he plays piano for the ship's wealthy first-class passengers. His fingers are magic on the ivories. Never mind that he has never left the ship long enough to hear jazz and other musical stylings - he feels it in his bones, and he shares it with his audience. "The Legend of 1900" has been on the shelf for well over a year, losing an hour of running time as well as most of its title (formerly "The Legend of the Pianist on the Ocean") to the point where it might more accurately be called "The Legend of 19" The cuts show: while there's no telling whether or not this was a good - and, failing that, comprehensible - film before the studio took it away from director Giuseppe Tornatore ("Cinema Paradiso"), what remains amounts to a nonsensical disaster. Lacking any sem- blance of character development, leap- ing from one big scene to the next with- out pausing for breath or explanation, there's little here beyond a little keyboard tinkering and the sumptuous cinematog- raphy of Lajos Koltai. There are, of course, a few scenes of invigorating invention. A seasick Max meets 1900 during a stormy night. 1900 gives him his sea legs by unanchoring his grand piano in the ship's ballroom, sliding graceful as a balletic elephant across the dance floor as the ship pitches to and fro. Indeed, this early scene is per- haps the film's best; at this point there is still the possibility that the movie will not fail us, and itself. But it does fail - by the time Jelly Roll Morton inexplicably shows up on board to have a piano duel with the fabled 1900, all has been lost despite 1900's resounding victory. Devolving into the sappiest of developments and what can only be construed as some lofty sort of parable, "The Legend of 1900" loses' what little cred it had by the umpteenth time we learn that 1900 just cannot bring himself to set foot on dry land. There is little of the magic that per- meated Tornatore's earlier film in this- latest effort. Worse, there's little of any- thing else, either. It's just a not very believable story about a not very believable guy, which places us in the precarious position of wanting to believe and accept Max's story about his friend 1900 but being unable to rec- oncile it with the things we are shown so piecemeal in this film. In the end we can only imagine that the film is like the storied recording, the only physical evidence that 1900 ever lived, that Max stumbles upon in an old shop: once whole, now broken into nearly- irreparable slices. The Humpty- Dumpty job pulled on the movie makes it whole but not completely watchable, just as the old record is whole but not completely listenable. That's about as much as you can expect from a creative work that has undergone large amounts of stress and not had the benefit of a good plastic surgeon. By Erin Podolsky Daily Arts Writer As the main character in "Boys Don't Cry," Hilary Swank has the near-impossible job of convincing the audience that she could not only pass herself off as a man, but a romanti- cally successful one. This is certainly a task no more daunt- ing than what Brandon Teena, on whose life this film is based, faced each day in his life after he made the conscious decision to flip pronouns and flop his name from Teena Brandon. The results of each of their efforts are as opposite as you can get: the real Brandon was tragically murdered by his intolerant "friends," while the real Swank gives the per- formance of a lifetime that immediately propels her into the high ranks of modern thesps. Brandon's story of woo and woe as envisioned by first- time writer/director Kimberly Peirce is surprisingly life- affirming even in his death. He's just so cheery, so obvious- ly in love with everything that he does, so certain that what he is doing is right and perfect for him that, ultimately, it is, and bigots of the world be damned. Set in Nebraska, the movie begins with Brandon being essentially chased out of his Lincoln home, where we get a glimpse into what his life has been like since he changed from girl to boy. It hasn't been easy, but he's trying to make a go of it. He moves on, making a few friends in a bar who take him home to their small town. Brandon is charismatic, and Swank endows him with an easy smile and sparkling eyes that, in conjunction with his hair, recall a more fine-boned version of Matt Damon. Swant sells Brandon without flaw. Thanks to her, "Boys Don't Cry" is far more than any mere tale of mis- Boys Don't understood sexual identity. It's a SCry haunting tale of a person whc just wants to live life his life with a dif- ferent pronoun than the one he was At the State assigned at birth. It's a touching tale Theater of young love beyond sexual and mental borders.'And it's a crushing tale of intolerance, ominous in its characters' bull-headed cruelty, turn- ing on a dime in their attitudes and loyalties. Let's be honest. This is a tough movie to sit through. There are enough indignations per- petrated to shake your faith in the human race. What these ignorant, narrow people do to a person who wants only to live on his own terms without being hassled for being dealt two breasts instead of two balls is more than heart- breaking. It's illusion-shattering. This happened. These men exist. They're on death row now, but that doesn't change the fact that this is fact. How much hate exists in this world, unbottled and loosed upon the innocent. It's one thing when you're watching fiction. It's another entirely when you're watching what amounts at its very i I a basest description to a reenactment. "Boys Don't Cry" could easily have been an exercisei anticipation: waiting for Brandon to make a wrong move; waiting for his fraud to be discovered, waiting for him to. die. The film's greatest achievement is that it isn't merely a watch-and-see. It's a watch-and-learn and a watch-andy love experience. It sweeps us away into the problems an4: accomplishments of Brandon's life. This is not a morose' tale in the least - tragic, yes, but also in some ways tr umphant. Brandon doesn't spend his time scroungin?, around for cash for a sex change - he's making it just fine with a tight chest binding and a cowboy wardrobe. He's,. out there looking for fun, looking for love, and he seems to be doing it in all the right places because he finds such cess. In the person of Lana (Chloe Sevigny) success lies coo' and reserved, the product of a life in this poor Nebraska town where everybody knows everybody both in the Biblical sense and day-to-day encounters. She and her friends, John (Peter Sarsgaard) and Tom (Brendan Sext* I1l), become Brandon's support system in Falls City. They drink beer, loaf around and play a version of bucking bronco with pickup trucks. It's a small town and it's a small life. Romance blossoms between Lana and Brandon - does Lana know the truth about Brandon? Does she care? The answer makes John and Tom's brutality even more horrible, if possible. Brandon had finally found.the love he'd been searching for, and the very moment it.. becomes tangible, attainable, it's ripped away from him..$ Brandon wasn't the brightest of people. The movie. doesn't romanticize him more than it should, revealin that he is not a saint - but he's close. He knows his hist.* ry, his patterns; he continually promises that "this time" things will be different. He won't screw up, be found out as a fraud of sorts. Either he can't or he won't escape from4 the life he's grown accustomed to, running and starting over and running again. But to blame Brandon's choices for his death is to negate everything about him, good and' bad. It's not his fault. It's not our fault either, but some- times it feels like it is. "Boys Don't Cry" is upsetting. It's troubling. It's- a reminder of the prejudices we all harbor, however small and the great evil that they can cause when allowed grow. But the reason the movie is so priceless, so deserv-' ing of all the praise it receives is because it is simultane-' ously Greek tragedy and unbridled celebration. The trou-' bling aspects of the film are what stick with us after it is over, but so does the joy it takes in Brandon's life. There is comfort to be taken in the knowledge that Brandon found happiness, however fleeting. He met. a tragic end, but when he was living he wasn't just breath-7 ing. He was alive. There is comfort to be taken in the knowledge that movies like this are still getting made. They're important. They do more than just breathe, to* ' And they're unforgettable. 'NBA 2KC scores for Sega at buzzer With "NBA 2K," Sega has once again created a stellar looking sports game for their Dreamcast console. But it's not as amazing a piece of work as its sibling "NFL 2K." Individual players look different from each other in the game (and even kinda look like them- selves) greatly . adding to the experience. Funky NBA 2K camera angles also liven up the look Sega of the game. But, Dreamcast as is common for Reviewed by funky camera Daily Arts Writer angles, they also Ted Watts interfere with playing the game. This is especially troublesome when you want to continue controlling a given character who is only represented by an arrow pointing vaguely offscreen. The game is also a bit difficult to con- trol. Beautiully JU, the gamie voIves a lot of controls, obviously differing when the player controls defense or offense. There are a lot of variables to control during play, and a lot of things to remem- ber. Shooting involves jumping and releasing at just the right time. Passing seems a sort of random affair, becoming increasingly random the greater the dif- ference between the passer and the receiver. Free throws are controlled by the analog triggers, but good luck figur- ing out how they figure in. The game is frustrating, to put it simply, and there's no good way around that playing the computer. Your friends will be just as confused as you, of course, so if you play with them you won't feel crushed by the At of the console. At the same time, the game is good. There's a steep learning curve, but once it's defeated there's a wealth of play- ers and games and finely rendern arenas to explore and enjoy. You can create a player that looks like you (well, maybe, if you look male, black or white and have features relatively common for NBA players). TheO booming echo of the arena announc- er, the cheers and catcalls of crowd noise and the sounds of the court itself combine for an aurally textural experience. It is after all a Dreamc game. So if you want a fresh game to play with up to three of your friends that looks better than any other bas- ketball game on your TV, there's no question at all of whether you should get this game. But it's not astonish- ing, and it's not for the overly casual player. Welcome to the year 2000. WANT TO * INTERVIEW ROCK STARS? COME TO THE DAmLy MASS * MEETINGS ON JANUARY 12TH, 18T &20m AT 7I-m- Philosophers Computer Scientists Anthropologists The National Center for Geographic Information & Analysis State University of New York at buffalo Invites applications for doctoral fellowships in Integrative Graduate Education and Kesearch Training Doctoral Concentration in Geographic Information Science Fellowship packages valued at approx. $22,500 per year will be available for US citizens and permanent residents. Fellowships include stipends 1of$15,000, tuition scholarships, conference travel support, and other cost-of-education allowances. . Non-US citizens