8 - The Michigan Daily - Tuesday, April 4, 1995 Trippy 'Tempest' a real treasure By Sheila Wisely For the Daily When director Pete Fletcher called his production of "The Tempest" trippy, he wasn't joking. My guess is, the Arena Theatre hadn't seen much black light and Saran Wrap before this weekend. But although the imagi- nation was asked to stretch a bit fur- ther than usual in Shakespeare, it all somehow seemed to work. What made the production so successful was the fact that no ex- pense was spared. The elaborate set design brought the viewers com- fortably into the realm of the un- Fletcher's vision to merge music with theater added emotion to the performance in a way that Shakespeare's script could not. known, making anything, and ev- erything possible. The set allowed the cast to get away with more than they could have in an "ordinary" setting, and they used that to the fullest. Being in the realm of the un- known also made the non-human (or sub-human) characters the most in- teresting. Ariel (Nathalie Peterson) and Caliban (Jaffe M.) were definite show stealers for portraying very well The Tempest Arena Theatre March 31, 1995 the characters with no qualifyingly human limits. Peterson, although much sexier than Shakespeare had probably intended, gave a perfor- mance which not only charmed the audience, but accomplished the dif- ficult task of expressing Ariel's faith- ful servitude and mischief-loving per- sonality. Jaffe M. not only became his character, but quite obviously loved every minute of it, and caused the audience to love every minute of him in return. Although overall an excellent pro- duction, there were a few ambi- tious attempts that didn't quite work. At times, the symbolism was a bit heavy-handed. For example, the striking resemblance that Prospero had to Darth Vader, or Caliban's lead pipe through the tele- vision set, may have added to the entertainment value, but felt more contrived than thought-provoking, when subtlety might have been bet- ter. Also, the lighting effects added much to certain parts of the show, but the indirectness got a bit annoying when the characters faces were in the dark, or when an awkwardly placed spotlight blinded the viewers. Aside from these few flaws, and lists of other reasons why this play should not have worked, it did. Fletcher's vision to merge music with theater added a modern twist to the play, but didn't take away from the classic plot. It added more emotion to the performance and spoke to the modern-day audience in a way that Shakespeare's script could not. The recorded songs were well chosen, such as the Beastie Boys "Sabotage" at Caliban, Stephano, and Trinculo's plot against Prospero. And the very well-played live mu- sic provoked unease and anticipa- tion in a way that Elton John's "Lion King" songs could only aspire to. The all-out attitude of Fletcher's production in the acting, in the mu- sic, and in the set made it the suc- cess that it was. And for a produc- tion that may have ol' Willie rolling over in his grave, the modern-day audience found this "Tempest" any- thing but stormy. Xplora 1- Peter Gabriel's Secret World Interplay Windows CD-ROM While artists like Prince and Bob Dylan are releasing CD-ROMs that delve into their musical archives and their mystique, Peter Gabriel's. "Xplora 1" gives a nice sweet taste of the artist's music, but also explores his love of world music, and also his involvement with world politics. "Xplora" not only entertains viewers with Gabriel's breakthrough videos and music, but attempts to educate them about the world we live in, and the music it makes. Even though it concentrates mainly on Gabriel's most recent al- bum, "US," "Xplora" is still an ex- ceptional experience in music and video. Featuring the full videos for "Steam," "Digging in the Dirt," "Kiss That Frog," and a few others, the disc is an excellent example of Gabriel's innovation as a musician and also an artist. Aside from the videos, "Xplora" offers countless clips of Gabriel's songs, and also pictures his albums and other work from his career. In one part of the experience, play- ers can tour around Gabriel's Real World Studio, watch him recording a track, and even remix "Digging in the Dirt." "Xplora" also explains and informs about Gabriel's WOMAD festival and gives samples of different artists' mu- sic. It also has a section which demon- strates a number ofunusual instruments, showing how they work, and live video clips of them being played. There is also a section which talks about human rights violations, Am- nesty International, and Witness, agroup which distributes video cameras to people in third world countries so they can record injustices and expose them to the world. As with the rest of the experience, there are multiple provok- ing video and music clips to supple- ment the demonstrations. The video and sound quality of the disc is fairly good, and there is defi- nitely lots of great material packed tightly into "Xplora." Gabriel's work has always gone beyond the music it- self, typically into his awesome com- puter generated videos. But now, "Xplora" gives Gabriel his computer- ized heyday, and lets him develop an excellent and innovative experience, giving us a look into Peter Gabriel's own secret world. - Brian A. Gnatt MTV's Club Dead Viacom New Media PC CD-ROM The same people who revolution- ized television with their twisty camera work and in-your-face personalities havejumped head first into the world of multimedia. Yes, MTV's first CD- ROM, "MTV'sClubDead," is themost eccentric CD-ROM ever produced, complete with wacked out characters, surreal images, and a plot that would make any sci-fi nut disavow "Star Trek." "Club Dead" is set somewhere in the future, with cyberplummer Sam Frost (that's you) trying to solve a string of murders at a posh resort, where the rich and famous go to explore the nation's most intense synthetic experi- ence, virtual reality. You have four days to solve the murdercases, and after that, well, you're dead too. You have to find the clues and evidence to solve the murders by talking with guests and workers at the resort, and also by look- ing forclues around the luxurious com- plex. As must be the base theory behind MTV, almost everything in the game is done for you. The characters automati- cally say the lines to you, and don't require any speaking or selection to interact with the player. Through clips of entirely actual video and real actors, "Club Dead" is far beyond most of its: other role playing competitors, and cre- ates a sense of intrigue and also fright, into players' minds. The graphics are pretty much amaz-0 ing, and also use futuristic symbols and gadgets like visual mail, and Tele-FX, afuturistic fax-likemachinewhichsends items in the form of virtual images to other characters in the game. The nu- merous video clips are exciting and plentiful, but sometimes are especially dark or blurry. Sometimes the sound has a similar problem, but for the most part it is pretty accurate. As far as music goes, this is an MTV production, so "Club Dead" does have ;i loud and repetitious soundtrack. However, it is possible to turn off just the music, and keep all the other vivid sound effects on. "Club Dead" is a very innovative game, and is challenging and even dif- ficult at times. Nevertheless, it is de-; signed very well, and doesn't have an* noying quirks like repeating charac- ters' lines like most other CD-ROM role players do. The hardest thing to get used to, and also the game's biggest plus, is the way the video clips and all the other features are incorporated and used to create a strong and innovative game. -Brian A. Gnatt Look at Gabriel's secret world. II great scores.... Come to a FREE TOEFL seminar Date: Thursday, April 6, 1995 Time: 7:00 p.m. Location: Kaplan Educational Center 337 E. Liberty, Ann Arbor CALL 1-800-KAP-TEST to reserve a seat get a higher score KAPLAN Summer Housing in New York Ci 0>, o-. RU ;t,:: .. ..:: r.. f r.+r +fi e CI o ~PT 16 a n. Q c rrrrrtrrrtrrrrrfrrrfrrtrrrr rr , ~ 1.' rrrrrrr rr ri rrr . I rftr frrrr t C z~sr :t--- - -1- 4 ti ./ 4j ',,