The Michigan Daily - Weekend etc. - Thursday, March 16, 1995 - 5 Woo's 'The Killer' will wow you By Shirley Lee Daily Arts Writer Although some of the blockbust- ers from Hong Kong and China's "Fourth Generation" of filmmakers have been overrated, that does not warrant an immediate assumption that Home Entertainment Center there isn't something interesting going on there. Hong Kong's foremost direc- tor, John Woo, has marked the action genre in both the Far East and in the West with his slow-motion signature style - the presentation of the super- natural within a naturalistic frame. Woo's ingenuity in attempting to cap- ture the heart and essence of action flicks has caused critics to place him and his works on a pedestal. Of all of Woo's action, "The Killer" presents a film as clearly powerful as those sweep- ing epics synonymous with the "Fourth Generation" movement and the Hong Kong film industry. "The Killer," shot in Hong Kong, chronicles Jeff (played remarkably by the always marvelous Chow Yum Fatt) as the professional assassin un- like the rest of the cold-blooded kill- ers. Jeff's last hatchet job involves murdering Tony Weng on the plat- form during the annual Dragon Boat festival, leading ultimately to Jeff, Weng and the rest of the "good" and~ "bad" guys' downfalls. "The Killer," with Fatt at his best, manages to say a lot in its one-hour time frame. With razor-sharp intuition and incredible capacity to remain calm, Jeff distinguishes himself as no ordi- nary assassin. Even though Jeff uses guns for a living, he upholds honor and kills without being ruthless. Spe- cifically in "The Killer," Jeff rushes an injured girl to the nearby hospital in the hopes of saving her life and cares for Jennie, a nearly-blinded vic- tim whom he accidentally wounded. "The Killer" and Jeff make known that in this profession, one must play by the rules, affirming how trust should precede all. In one case, trans- lated from Cantonese, the English subtitles read, "A deal is a deal, even more so between friends." Inspector Li, assigned to the case to track Jeff down, eventually bonds with Jeff to grasp that true friends can rely on one another both in times of peace and in times of needs. Thanks to Fatt's passionate yet resilient per- formance and Woo's strong direc- tion, watchers see and understand Jeff and Li's compassion and their oppo- nents' blind spots. But most impor. tantly, viewers sympathize. Most people tend to defend the, downtrodden and the unfortunate. In, "The Killer," professional killer Jeff and Inspector Li become the "good" guys despite the fact that they were on opposing sides initially. The differ- ence here is that Woo cares about his fictional creations and imbues even. the most improbable situations with,' real human pain. It goes without say-' ing that Woo's machinations are far more subtle and deviating than trashy action flicks such as "Die Hard" and' the like; beneath Woo's work, with all its kicks, guns and ammunition, iC. a deep desire to make things right and the slow-burn realization that every- thing has been done wrong. Action screens in East Asia make "Terminator II" look like "Forrest Gump." The American action-movie i hero is dead. Do yourself a favor and check out the flurry of action gods and goddesses kicking butt across the East, making their Ameri- can counterparts look like cloistered failures. Robert Palmer: We all listened, believe it or not Pinball machines are cool, especially this Guns N' Roses one designed by Slash. By David Cook" Daily Arts Writer Aren't we all a little embarrassed of what we liked to listen to in the '80s? Sure, most of it seemed really great at the time, but nowadays the music that we loved has been relegated to VH-1's "Big '80s" or to the dance floor of the Nectarine. The embodiment of the Big '80s just might be a solo album by Robert Palmer, "Heavy Nova." After leaving the moderately successful Power Station, Palmer retreated into some sort of artistic netherworld that found him attempting to combine the sounds of heavy metal and bossa nova. The results: A record that featured no tracks of metal, no tracks of bossa, and most certainly no tracks of the two combined. And, unfortunately, nopride for this reviewer, who listened to all 10 songs over and over for a year or so, as if there was no other album in the world. Palmer's slick, businesslike persona was the perfect foil to so many of the singers at the time, which contributed immeasurably to "the album's" suc- cess. Consumers were ready fora singer with glossy integrity. Palmer was in the right place at the right time -the music wouldn't matter. It was all style over substance; the irony being that people saw the album as an alternative to ex- actly that garbage, a.k.a. what they had been seeing, hearing and buying. He was as guilty as a Easton or Whitesnake of being unable to back up image with music. Palmer's golden throat was solid and charismatic enough to lend a cer- tain credibility to all of the songs; ad- mittedly, the man has a good voice. The overall production of the album was very clean, and the video to the single "Simply Irresistible" was provocative enough and unintentionally (hopefully) humorous enough to generate some widespread interest in "Nova." But the undeniable truth was that just about all of the songs were bad - real bad. Which was worse, the lyrics or the music? This is a tough call. Be honest with yourself-- you knew most if not all of the words to "Simply Irresistible." But this doesn't mean that the words are good. Is Palmer really some kind of genius for finding hundreds of words that end in -able or -ical? He was in 1988, that's for damn sure. To this day I kick myself for singing along with the love epic "Early in the Morning": "Oh I bet you were a virgin...till you met me, yeah. Now I've got to getup early in the morning/cause the early bird always catches the worm." Sadly, the words were occasionally the highlight of a particular song, due to the sterile, sleep- inducing tunes that Palmer wrote or, chose to cover. So why does this reviewer, among others, still own the album? We have kept it in order to look at it every day; to remind ourselves how dumb we were at the time, and to keep promising our- selves every day not to part with our money so easily. The next time you are thinking about buying any potentially questionable selection, please remen-. ber all of us that own Robert Palmer's "Heavy Nova." We recognize our er- rors, apologize for them and vow never to forget them. Hopefully, this attitude will make you think twice. New genre of By rian A. Gnatt Daily Arts Writer When video games began dominat- ing arcades in the early '80s, pinball machine production was put on the back burner. In the last few years though, pinball has been making a strong comeback, making its massive metal machines significantly more sub- stantial in both quality and popularity. Some people play pinball for the nostalgic memories of a time before anyone knew what a Pac-Man was. A time before the bloody gore of Mortal Kombat, and enemies who shoot their opponent's head off with lightning, in a gesture of poor sportsmanship. Others like pinball because it in- volves a substantial machine. Hundreds of pounds of molten steel, covered with glass, lights, and piercing sound ef- *fects. It's a rational game. You can watch it think, and it can't cheat. You control it, and it does what you make it do. Others like it because it's just so damn cool. Ever since the days of greasers, fast cars, and going down to the malt shop for a cold soda, people have been playing pinball. After so many years, the machines have changed in technology and themes, and now represent the best our '90s pop cul- ture has to offer. In an attempt to incorporate the new with the old, many machines have now added an electronic screen that has certaininside games and gimmicks within the steel-ball-rolling game. While players also used to have to be as good as Tommy (ever hear of The Who?) to break a million in a single game, a quick smack on a bumper can easily get you a cool million, so game designers have also taken away from pinball's embarrassment factor. One of the more recent pinball sen- sations, the "Star Trek: The Next Gen- eration" machine, turns the popular 0 piball better cult series into a lively and entertain- ing game. Running around the long stretches of metal tubing and plastic replicas of items from the series, play- ers rack up millions of points trying to do their job (or whatever it is those people do), and rid the galaxy of evil and chaos. Along with the actual pinball mechanisms, special features like beat- ing "Q" at a game, and other fun refer- ences of the show come into play on the electronic video board. These special features are fun, but really don't add a whole lot to the experience of the ma- chine. Another new pop culture pinball favorite is "Shaq Attack." Yes, this music and movie star also has his own pinball game. As if the Sega and Super Nintendo sensation "Shaq Fu" wasn't enough to satisfy this man's needs, you can play Shaq's very own pinball ma- chine. For some reason, it's based on bas- ketball, not his successful recording career. ButShaq's pinball extravaganza fails to score - it's a dull and un- eventful game. There is a way to shoot a basket in the game with a fan-like device, but it is difficult, and Shaq just takes himself too seriously to make this game very interesting. On the other hand, the pinball crown of thorns goes to the one, the only, "Guns N' Roses Pinball." The game was actually designed by Slash, who is apparently a pinball addict. In his quest to make a pinball game he would en- joy, Slash actually succeeded in creat- ing one of the best pinball machines ever. By combining half a dozen G N' R classics and also one unreleased track, pictures of the band, sound bites, and extensive games on the video board, the Guns N' Roses pinball machine takes the sport to a new level. With a different gimmick for each member, than 'Cats' each different game offers something new. The most exciting of these games is with now ex-guitarist Gilby Clark, with him driving on his motorcycle, trying to avoid cars. The fun thing about it is Gilby can either avoid or run over pedestrians. It doesn't make any difference! No bonus points, though. Besides all the Guns N' Roses pic- tures and music, the actual game play is great. With all its ramps and special features, "G N' R" pinball is a game that wants the player to win. By grant- ing extra balls quite easily, and refus- ing to let other balls be easily suckedin, the game is thrilling to experience. It's even better than "Cats!" OE 0o0 If TA4E LP WaS DEM ,(W~icl4 'fIfw %J's WWO)L56 E 14HEAVEN (NeitH Tr zs) Iov6r. 50001 " °" " CoriacTX15{ * Se 070- 4 I Q CRa L l'1'aIEW-b 7 5 ' E i ~.1 You're only as GOOD as your notes? 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