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November 06, 1998 - Image 82

Resource type:
Text
Publication:
The Detroit Jewish News, 1998-11-06

Disclaimer: Computer generated plain text may have errors. Read more about this.

The BiG Story

• THE BIG STORY from page 81

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t h elu ka rollstaik

ORCHARD LAKE ROAD • WEST BLOOMFIELD

#4) If You Were A Piece. Of
Clothing ...

Back in the 1960s
some journalists started
asking world leaders
questions best left to
junior psychologists: "If
you were an animal,"
for example, "which
would you be?" Cer-
tainly this has left an
indelible mark so
many thinking lour-
( nalists would like to
scrub away with a
miracle cleaning
product available only
through an infomercial.
The good news? It's a fun game
for your child. Say to him, "If you
were a piece of clothing, what
would you be?" You can also ask
about animals, foods, colors,. furni-
ture — anything you can think of.
You may go crazy, but he'll love it.

#5) Name That Tune

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a.

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11/6
1998

82 Detroit Jewish News

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In a twist on an old TV
favorite, don't ask your
daughter how many
notes she wants, just
give them to her. Try
starting with about 10
I notes from some great
number like "Jack and
Jill." See how quickly
she guesses the tune.

I #6) Author,
Author, Author,
Author ...

Children love hearing and, telling
stories. If you
start this
game
with

them, it may never end. One per-
, son begins the adventure. After
about three minutes he should end
at a good jumping-off point
for the second per-
son, who will contin-
ue the story. The
more the merrier with
this game, where
everyone can have a
chance to add to the
tale.

#7) What Would
You Do?

Children learn a great
deal by being presented
with, and gently guided
through, moral challenges. Make up
a story that will get your child think
ing; you'll not only entertain him,
you'll help him learn skills for living.
Best of all, this comes in the form of a
game so it doesn't sound like a drea-
ry parental lecture. For example: "You
have a neighbor who is always corn-
ing over to play at your
home. One day she comes
over — again --and
you just can't bear the
thought of seeing her.
Your brother offers to lie
and say you're sick.
What do you do?"

.#8) The Gerbraffe

This game is pure silli-
ness. Begin by draw-
ing half an animal. It
-can be any part — the
back or front half, the top or bot-
tom, but it needs to be half. The
second player then draws the other
half, but it must be a different ani-
mal. Next comes your new crea-
ture's name. If his top half is that of
a gerbil, and his bottom is that of a
giraffe, you have a gerbraffe, of
course! For more fun, figure out
what your gerbraffe likes to eat and
where he lives.

THE BIG STORY on page 84

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